Beispiel #1
0
 private void Start()
 {
     if (this.animator == null)
     {
         Debug.LogWarning(string.Format("GameObject:{0} cannot find animator component.", base.transform.name));
         base.enabled = false;
         return;
     }
     if (this.animatorController == null)
     {
         Debug.LogWarning("Please assgin animator in editor. Add emitter at runtime is not currently supported.");
         base.enabled = false;
         return;
     }
     if (this.data == null)
     {
         base.enabled = false;
         return;
     }
     this.loadedData = MecanimEventManager.LoadData(this.data);
 }
Beispiel #2
0
 public void SetData(MecanimEventData data)
 {
     this.data  = data;
     loadedData = MecanimEventManager.LoadData(data);
 }