//移除房间
 public static void RemoveRoom(this MatchRoomComponent matchRoomComponent, int roomId)
 {
     if (matchRoomComponent.MatchRoomDic.ContainsKey(roomId))
     {
         foreach (var playerInfo in matchRoomComponent.MatchRoomDic[roomId].PlayerInfoDic)
         {
             if (matchRoomComponent.UserIdInRoomIdDic.ContainsKey(playerInfo.Value.User.UserId))
             {
                 matchRoomComponent.UserIdInRoomIdDic.Remove(playerInfo.Value.User.UserId);//移除所有房间里的玩家
             }
         }
         MatchRoom matchRoom = matchRoomComponent.MatchRoomDic[roomId]; //得到该房间信息实体
         matchRoomComponent.DestroyFriendsCircleRoom(matchRoom);        //如果是亲友圈房间 还要从亲友圈中移除
         matchRoom.Dispose();                                           //销毁房间
         matchRoomComponent.MatchRoomDic.Remove(roomId);                //从列表里移除房间
     }
     else
     {
         Log.Error("要移除房间不存在:" + roomId);
     }
 }