Beispiel #1
0
    private bool playerDetected = false; //Permet de savoir si le joueur est proche de cet objet ou non

    // Use this for initialization
    void Start()
    {
        functions    = GameObject.Find("GameManager").GetComponent <MasterScriptOld>();
        screenCanvas = GameObject.Find("Screen");

        if (objectType == 1)
        {
            pnjScript = this.GetComponent <PNJ>();
        }
        else
        {
            itemPosition = this.transform.position;
        }
        screenManager = screenCanvas.GetComponent <ScreenManager>();
        linkedItem    = screenCanvas.transform.GetChild(0).GetChild(1).GetChild(1).GetChild(functions.GetChildId(idElement));
    }