Beispiel #1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();
        MapCamera camera = (MapCamera)target;

        if (GUILayout.Button("Center"))
        {
            camera.initialTarget.SetScreenPositionToMatchTilePosition();
            if (Application.isPlaying)
            {
                camera.WarpToTarget();
            }
            else
            {
                camera.WarpToTarget(true);
            }
        }
    }