Beispiel #1
0
        public override void OnEnter(ProcedureOwner procedureOwner)
        {
            var mainMenu = UIManagerComponent.Instance.OpenUIWindow <MainMenu_Window>();

            GameObjectUtility.CreateGameObject(3000);

            m_mainmenuscene = SceneManagerComponent.Instance.GetScene <MainMenuScene>();
            m_mainmenuscene.OnEnter();
        }