void StopConversationActions()
    {
        //Debug.Log("stopping convo actions");
        mPlayerRef = MainCharacter.Instance.gameObject;
        mMainCharacterRef = MainCharacter.Instance;

        if(mMainCharacterRef.IsDetected()) { mMainCharacterRef.SetDetected(false); }
        if(mStopMoving) { iTween.Resume(this.gameObject); }
    }