Beispiel #1
0
 private void Awake()
 {
     body   = GetComponent <Rigidbody2D>();
     anim   = GetComponent <Animator>();
     player = GameObject.Find("Player").GetComponent <PlayerTwo>();
     main   = GameObject.Find("Main Camera").GetComponent <MainCameraTwo>();
 }
Beispiel #2
0
 private void Awake()
 {
     _player       = GameObject.Find("Player").GetComponent <PlayerTwo>();
     _uiManagerTwo = GameObject.Find("Canvas").GetComponent <UIManagerTwo>();
     _mainTwo      = GameObject.Find("Main Camera").GetComponent <MainCameraTwo>();
     levelLoader   = GameObject.Find("Levels GameObject").GetComponent <LevelLoader>();
 }
Beispiel #3
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 private void Awake()
 {
     body      = GetComponent <Rigidbody2D>();
     anim      = GetComponent <Animator>();
     player    = GameObject.Find("Player").GetComponent <PlayerTwo>();
     render    = GetComponent <SpriteRenderer>();
     main      = GameObject.Find("Main Camera").GetComponent <MainCameraTwo>();
     uiManager = GameObject.Find("Canvas").GetComponent <UIManagerTwo>();
 }
Beispiel #4
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 void Start()
 {
     _main = GameObject.Find("Main Camera").GetComponent <MainCameraTwo>();
 }