private void Update()
    {
        if (_planes.Length == 0)
        {
            return;
        }

        for (var i = 0; i < TrackerBehaviours.Length; i++)
        {
            GameObject   obj          = TrackerBehaviours[i];
            MLWorldPlane closestPlane = _planes[0];
            foreach (MLWorldPlane plane in _planes)
            {
                if (Vector3.Distance(plane.Center, obj.transform.position) < Vector3.Distance(closestPlane.Center, obj.transform.position))
                {
                    closestPlane = plane;
                }
            }

            debugCube.transform.position = closestPlane.Center;
            debugCube.transform.rotation = closestPlane.Rotation;
            Vector3 proposedPosition = debugCube.transform.position - 0.25f * debugCube.transform.forward;
            if (Vector3.Distance(proposedPosition, trackedObjectPositions[i]) > 0.75f)
            {
                trackedObjectPositions[i] = proposedPosition;
            }
            Vector3 forwardPoint = debugCube.transform.position + new Vector3(debugCube.transform.forward.x, 0, debugCube.transform.forward.z);
            obj.transform.rotation = new Quaternion(0, 0, 0, 0);
            obj.GetComponent <ImageTrackingVisualizer>()._demo.transform.position = trackedObjectPositions[i];
            obj.SetActive(true);
        }
    }
Beispiel #2
0
 /// <summary>
 /// Utility function used to determine if the passed in MLWorldPlane object's
 /// flags contain the passed in OrientationFlags.
 /// </summary>
 /// <param name="plane">The MLWorldPlane object to be checked</param>
 /// <param name="flag">The OrientationFlags to be checked</param>
 public static bool DoesPlaneHaveFlag(MLWorldPlane plane, OrientationFlags flag)
 {
     return((plane.Flags & (uint)flag) == (uint)flag);
 }
Beispiel #3
0
 /// <summary>
 /// Utility function used to determine if the passed in MLWorldPlane object's
 /// flags contain the passed in SemanticFlags.
 /// </summary>
 /// <param name="plane">The MLWorldPlane object to be checked</param>
 /// <param name="flag">The SemanticFlags to be checked</param>
 public static bool DoesPlaneHaveFlag(MLWorldPlane plane, SemanticFlags flag)
 {
     return((plane.Flags & (uint)flag) == (uint)flag);
 }