public void SetUp(List <MBSettlement> clanSettlements)
 {
     _sut      = new BasicClanHostRequirementsComparerImpl();
     _mockClan = MockRepository.Create <MBClan>();
     _mockClan.SetupGet(clan => clan.Settlements).Returns(clanSettlements);
     _clan = _mockClan.Object;
 }
 protected override bool MeetsRequirements(MBClan clan) =>
 clan.Settlements.FindIndex((settlement) => settlement.IsTown) != -1;
 public new bool MeetsRequirements(MBClan clan) => base.MeetsRequirements(clan);