public void SetUp(List <MBSettlement> clanSettlements) { _sut = new BasicClanHostRequirementsComparerImpl(); _mockClan = MockRepository.Create <MBClan>(); _mockClan.SetupGet(clan => clan.Settlements).Returns(clanSettlements); _clan = _mockClan.Object; }
protected override bool MeetsRequirements(MBClan clan) => clan.Settlements.FindIndex((settlement) => settlement.IsTown) != -1;
public new bool MeetsRequirements(MBClan clan) => base.MeetsRequirements(clan);