Beispiel #1
0
        public override void DrawScene()
        {
            GroupRegion group = LvlSystem.GetGroup <GroupRegion>();

            if (group == null)
            {
                return;
            }
            m_Region = group.FindElement(RegionID);
        }
Beispiel #2
0
        public override void DrawScene()
        {
            NGUITools.DestroyChildren(transform);
            GroupRegion group = LvlSystem.GetGroup <GroupRegion>();

            if (group == null)
            {
                return;
            }
            m_Region = group.FindElement(RegionID);
            if (m_Region == null)
            {
                return;
            }
            GameObject effect = GTResourceManager.Instance.Load <GameObject>(GTPrefabKey.PRE_PORTALEFFECT, true);

            effect.transform.parent      = transform;
            effect.transform.position    = m_Region.transform.position;
            effect.transform.eulerAngles = m_Region.transform.eulerAngles;
        }