Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     player           = GameObject.FindGameObjectWithTag("MainCamera");
     transform.parent = player.transform;
     Physics.IgnoreCollision(player.transform.parent.GetComponent <Collider>(), GetComponent <Collider>());
     orbScript = player.GetComponent <LaunchOrb>();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     transform.parent = null;
     orbTF            = GameObject.Find("Orb").transform;
     orb   = GameObject.Find("Player").GetComponent <LaunchOrb>();
     wispP = GameObject.Find("Indicator wisps").GetComponent <ParticleSystem>();
 }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     audioSource      = GetComponent <AudioSource>();
     launchOrb        = GameObject.Find("Player").GetComponent <LaunchOrb>();
     cam              = GameObject.FindGameObjectWithTag("MainCamera");
     transform.parent = cam.transform;
     orbP             = GameObject.Find("OrbParticle");
     Physics.IgnoreCollision(GameObject.Find("Player").GetComponent <Collider>(), GetComponent <Collider>());  // Orb ignores player collision
     decal = GameObject.Find("OrbDecal");
 }