Beispiel #1
0
    //攻击目标
    public virtual void doShootDest()
    {
        if (uneffect == false)
        {
            removeFromDestBulletList();

            m_dest.beDamage(m_fixDamage);
        }
        m_bKilled = true;
    }
    //- 攻击目标对象
    //
    // @return none.
    virtual public void doShootDest()
    {
        //目标被扣血
        if (false == m_bUneffect)
        {
            removeFromDestBulletList();

            m_dest.beDamage(m_fixDamage);
        }

        m_bKilled = true;
    }