internal static uint gss_release_buffer(
     out uint minorStatus,
     ref GssBufferStruct buffer)
 {
     return(RuntimeInformation.IsOSPlatform(OSPlatform.Windows)
         ? Environment.Is64BitProcess
             ? Win64.gss_release_buffer(out minorStatus, ref buffer)
             : Win32.gss_release_buffer(out minorStatus, ref buffer)
         : Linux.gss_release_buffer(out minorStatus, ref buffer));
 }