Beispiel #1
0
 public void ShowActorUpgrade(List <LevelUpUnitData> units)
 {
     LevelUpUIViewModel.Open();
     SoundManager.PlayUI(10013, false);
     this.FunctionName = ResourceManager.GetIconSprite("font_gongxishengji");
     this.m_datas      = units;
     this.SetUpgradeUnits();
 }
Beispiel #2
0
 protected override void Awake()
 {
     base.Awake();
     LevelUpUIViewModel.m_instance = this;
 }