Beispiel #1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     MouseHelper.Initialize();
     KeyboardHelper.Initialize();
     MenuScreen.Initialize(this);
     LevelSelectScreen.Initialize(this);
     CreditsScreen.Initialize(this);
     LevelScreen.Initialize(this);
     LevelEndScreen.Initialize(this);
     base.Initialize();
 }
Beispiel #2
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            graphics.ApplyChanges();

            titleScreen = new TitleScreen();
            levelScreen = new LevelScreen();
            endScreen   = new EndScreen();
            if (LEVEL_DESIGN_MODE)
            {
                currentScreen = levelScreen;
            }
            else
            {
                currentScreen = titleScreen; // Choose starting screen;
            }
            titleScreen.Initialize();
            levelScreen.Initialize();
            endScreen.Initialize();

            base.Initialize();
        }