Beispiel #1
0
    private void Start()
    {
        rig = GetComponent <Rigidbody>();
        ani = GetComponent <Animator>();
        js  = GameObject.Find("虛擬搖桿").GetComponent <FixedJoystick>();

        target = GameObject.Find("目標").transform;

        levelManager   = FindObjectOfType <LevelMananger>(); // 透過類型尋找物件 ( 場景上只有一個 )
        hpvaluemanager = GetComponentInChildren <HpValueManager>();
    }
Beispiel #2
0
 public GameObject _Challenge; //Leve3答题面板
 void Awake()
 {
     _Instance = this;
 }