Beispiel #1
0
    private void LoadGameOver()
    {
        string currentScene = levelLoading.GetCurrentScene();

        if (currentScene == "Level One")
        {
            levelLoading.LoadGameOverStory();
        }
        if (currentScene == "Boss")
        {
            levelLoading.LoadGameOverBoss();
        }
        if (currentScene == "Arena")
        {
            levelLoading.LoadGameOverArena();
        }
    }
Beispiel #2
0
    private void ReloadLevel()
    {
        string currentScene = levelLoading.GetCurrentScene();

        if (currentScene == "Game Over Story")
        {
            levelLoading.LoadLevelOne();
        }
        if (currentScene == "Game Over Boss")
        {
            levelLoading.LoadBoss();
        }
        if (currentScene == "Game Over Arena")
        {
            levelLoading.LoadArena();
        }
    }