Beispiel #1
0
        private int lavaField()
        {
            var multi    = getAttackMultiplier();
            var increase = getAttackModifier();
            var lava     = new LavaField();

            Cooldowns[2] = lava.Cooldown;
            return(lava.Action(SpellPower, Crit, multi, increase));
        }
Beispiel #2
0
 public override double setStatusEffect(string id, int targetPosition)
 {
     if (id == "Lava Field")
     {
         var multi    = getAttackMultiplier();
         var increase = getAttackModifier();
         var lava     = new LavaField();
         return(lava.Action(SpellPower, Crit, multi, increase));
     }
     if (id == "Hellfire")
     {
         var multi    = getAttackMultiplier();
         var increase = getAttackModifier();
         var hellfire = new Hellfire();
         return(hellfire.DoT(SpellPower, Crit, multi, increase));
     }
     else
     {
         return(0);
     }
 }