Beispiel #1
0
 public override void onMessage(RobotMessage message)
 {
     if (message.Type == RobotMessage.MessageType.ACTION)
     {
         if (message.Message.Equals("target reached"))
         {
             LaserProjector projector = scanStation.label.GetComponentInChildren <LaserProjector>();
             if (projector != null)
             {
                 projector.setController(controller);
                 projector.startScan();
             }
             //RobotArms arms = controller.GetComponentInChildren<RobotArms>();
             //arms.dropTarget();
         }
         else if (message.Message.Equals("target scanned"))
         {
             List <Goal> goals = new List <Goal>();
             goals.Add(new Goal(GoalEnum.Offense, 10f));
             RobotArms arms   = controller.GetComponentInChildren <RobotArms>();
             Label     target = arms.getTarget();
             if (target.GetComponent <Player>() != null)
             {
                 controller.addEndeavour(new ElectrocuteAction(controller, goals, target));
             }
         }
     }
 }
Beispiel #2
0
	// Use this for initialization
	void Start () {
		scanner = GetComponent<LaserProjector>();
		float sizeValue = 2f*Mathf.PI / theta_scale; 
		size = (int)sizeValue;
		size++;
		lineRenderer = roboController.gameObject.AddComponent<LineRenderer>();
		lineRenderer.material = new Material(Shader.Find("Particles/Additive"));
		lineRenderer.SetWidth(0.02f, 0.02f); //thickness of line
		lineRenderer.SetVertexCount(size);
		InvokeRepeating ("lookAround", 0.5f, .03f);
	}
Beispiel #3
0
    // Use this for initialization
    void Start()
    {
        scanner = GetComponent <LaserProjector>();
        float sizeValue = 2f * Mathf.PI / theta_scale;

        size = (int)sizeValue;
        size++;
        lineRenderer          = roboController.gameObject.AddComponent <LineRenderer>();
        lineRenderer.material = new Material(Shader.Find("Particles/Additive"));
        lineRenderer.SetWidth(0.02f, 0.02f);         //thickness of line
        lineRenderer.SetVertexCount(size);
        InvokeRepeating("lookAround", 0.5f, .03f);
    }
 public override void Start()
 {
     base.Start();
     scanner = GetComponent<LaserProjector>();
 }