public SceneEditorViewModel(LanguageDefinitionManager languageDefinitionManager,
                             IErrorList errorList, IShell shell)
     : base(languageDefinitionManager)
 {
     _errorList = errorList;
     _shell     = shell;
 }
 public CodeEditorViewModel(LanguageDefinitionManager languageDefinitionManager)
 {
     _languageDefinitionManager = languageDefinitionManager;
 }
 public CodeEditorViewModel(LanguageDefinitionManager languageDefinitionManager)
 {
     _instanceId = Guid.NewGuid();
     _languageDefinitionManager = languageDefinitionManager;
 }
 public CodeEditorViewModel(LanguageDefinitionManager languageDefinitionManager)
 {
     _languageDefinitionManager = languageDefinitionManager;
 }