Beispiel #1
0
        static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *__ret = ILIntepreter.Minus(__esp, 0);

            var result_of_this_method = new LCL.UIAtals();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
Beispiel #2
0
        static StackObject *GetSprite_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.String @spritename = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            LCL.UIAtals instance_of_this_method = (LCL.UIAtals) typeof(LCL.UIAtals).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.GetSprite(@spritename);

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
Beispiel #3
0
        static StackObject *SetSprite_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.String @spritename = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.UI.Image @im = (UnityEngine.UI.Image) typeof(UnityEngine.UI.Image).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            LCL.UIAtals instance_of_this_method = (LCL.UIAtals) typeof(LCL.UIAtals).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.SetSprite(@im, @spritename);

            return(__ret);
        }
Beispiel #4
0
 static void set_mainTexture_0(ref object o, object v)
 {
     LCL.UIAtals _o = (LCL.UIAtals)o;
     _o.mainTexture = (UnityEngine.Texture2D)v;
 }
Beispiel #5
0
 static void set_spriteLists_1(ref object o, object v)
 {
     LCL.UIAtals _o = (LCL.UIAtals)o;
     _o.spriteLists = (System.Collections.Generic.List <UnityEngine.Sprite>)v;
 }