Beispiel #1
0
    float GradeReflect(int i)
    {
        Katana_Bullet bullet = bulletObjects [i].GetComponent <Katana_Bullet> ();

        if (bullet != null)
        {
            return(.20f);
        }
        else
        {
            return(0f);
        }
    }
Beispiel #2
0
    float GradeTranscendant(int i)
    {
        Katana_Bullet  bullet  = bulletObjects [i].GetComponent <Katana_Bullet> ();
        Pirahna_Bullet bullet1 = bulletObjects [i].GetComponent <Pirahna_Bullet> ();

        if (bullet != null)
        {
            return(.20f);
        }
        else if (bullet1 != null)
        {
            return(.4f);
        }
        else
        {
            return(0f);
        }
    }