Beispiel #1
0
        public static void getMenu()
        {
            MenuKog = MainMenu.AddMenu("KogMala", "KogMala");
            MenuKog.AddGroupLabel("O cuspidao nervoso!");
            MenuKog.AddSeparator();
            MenuKog.AddLabel("Version: " + G_version);
            MenuKog.AddLabel("Made without love by Kk2");

            ComboMenu = MenuKog.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Options");
            ComboMenu.AddSeparator();
            ComboMenu.Add("comboQ", new CheckBox("Use Q on Combo"));
            ComboMenu.Add("comboW", new CheckBox("Use W on Combo"));
            ComboMenu.Add("comboE", new CheckBox("Use E on Combo"));
            ComboMenu.Add("comboR", new CheckBox("Use R on Combo"));

            HarassMenu = MenuKog.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Options");
            HarassMenu.AddSeparator();
            HarassMenu.Add("harassQ", new CheckBox("Use Q on Harass"));
            HarassMenu.Add("harassW", new CheckBox("Use W on Harass"));
            HarassMenu.Add("harassE", new CheckBox("Use E on Harass"));
            HarassMenu.Add("harassR", new CheckBox("Use R on Harass"));

            LaneClearMenu = MenuKog.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Options");
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("clearW", new CheckBox("use W on LaneClear"));

            JungleMenu = MenuKog.AddSubMenu("JungleClear", "JungleClear");
            JungleMenu.AddGroupLabel("JungleClear Options");
            JungleMenu.AddSeparator();
            JungleMenu.Add("jungleW", new CheckBox("use W on JungleClear"));
            JungleMenu.Add("jungleR", new CheckBox("use R on JungleClear"));
            JungleMenu.Add("jungleS", new Slider("Mana % > to JungleClear", 20));

            MiscMenu = MenuKog.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Misc Options");
            MiscMenu.AddSeparator();
            MiscMenu.Add("autoPilot", new CheckBox("AutoPilot Passive of Kog"));
            MiscMenu.Add("useEgap", new CheckBox("Use E on GapCloser"));
            MiscMenu.AddSeparator();
            SkinSelect = MiscMenu.Add("skinSelect", new Slider("Choose your Skin [number]", 5, 0, 8));
            SkinSelect.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs aargs)
            {
                _Player.SetSkin(_Player.ChampionName, aargs.NewValue);
            };

            ItemsMenu = MenuKog.AddSubMenu("Items", "Items");
            ItemsMenu.AddGroupLabel("Items Options");
            ItemsMenu.AddSeparator();
            ItemsMenu.Add("usePOT", new CheckBox("Use Health Potions"));
            ItemsMenu.AddSeparator();
            ItemsMenu.Add("useBTRK", new CheckBox("Use BTRK"));
            ItemsMenu.Add("myHP", new Slider("Use If my HP <", 20));
            ItemsMenu.Add("enemyHP", new Slider("Use If enemy HP <", 20));
            ItemsMenu.AddSeparator();

            DrawsMenu = MenuKog.AddSubMenu("Drawings", "Drawings");
            DrawsMenu.AddGroupLabel("Drawing Options");
            DrawsMenu.AddSeparator();
            DrawsMenu.Add("drawQ", new CheckBox("Draw Q Range"));
            DrawsMenu.Add("drawW", new CheckBox("Draw W Range"));
            DrawsMenu.Add("drawE", new CheckBox("Draw E Range"));
            DrawsMenu.Add("drawR", new CheckBox("Draw R Range"));
        }
Beispiel #2
0
        public static void Initialize()
        {
            // Addon Menu
            MagicianRyzeMenu = MainMenu.AddMenu("MagicianRyze", "MagicianRyze");
            MagicianRyzeMenu.AddGroupLabel("Magician Ryze");

            // Combo Menu
            ComboMenu = MagicianRyzeMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.Add("Ucombo", new Slider("Counter Combo - My Personal Settings", 1, 1, 2));
            ComboMenu.AddSeparator(1);
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W"));
            ComboMenu.Add("Ecombo", new CheckBox("Use E"));
            ComboMenu.Add("Rcombo", new CheckBox("Use R"));
            ComboMenu.Add("Dcombo", new CheckBox("Only R if Target Rooted"));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Scombo", new Slider("Passive stacks to Ult", 4, 1, 4));

            // Harass Menu
            HarassMenu = MagicianRyzeMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25));

            // Jungle Menu
            JungleMenu = MagicianRyzeMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Wjungle", new CheckBox("Use W"));
            JungleMenu.Add("Ejungle", new CheckBox("Use E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25));

            // LaneClear Menu
            LaneClearMenu = MagicianRyzeMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q"));
            LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false));
            LaneClearMenu.Add("Elanec", new CheckBox("Use E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Planec", new CheckBox("Charge Passive in Lane Clear"));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("Late Game Lane Clear Mode - QWE minions to Mana %");
            LaneClearMenu.Add("Ulategame", new CheckBox("Late Game Mode", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("Late Game Mode Activators");
            LaneClearMenu.Add("Llategame", new Slider("Activate Late Game at Level", 14, 1, 18));
            LaneClearMenu.Add("Mlategame", new Slider("Mana Limiter at Mana %", 15));

            // LastHit Menu
            LastHitMenu = MagicianRyzeMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q"));
            LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false));
            LastHitMenu.Add("Elasthit", new CheckBox("Use E", false));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25));

            // Kill Steal Menu
            KillStealMenu = MagicianRyzeMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Wks", new CheckBox("Use W in KS"));
            KillStealMenu.Add("Eks", new CheckBox("Use E in KS"));

            // Drawing Menu
            DrawingMenu = MagicianRyzeMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udraw", new CheckBox("Draw Mode"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("Qdraw", new CheckBox("Draw Q"));
            DrawingMenu.Add("WEdraw", new CheckBox("Draw W & E"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9));

            // Setting Menu
            SettingMenu = MagicianRyzeMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustack", new CheckBox("Stack Mode"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Ultimate Mode - If Ult is active, spam QWE");
            SettingMenu.Add("Uultimate", new CheckBox("Ultimate Mode", false));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode"));
            SettingMenu.Add("Winterrupt", new CheckBox("Use W to interrupt"));
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode"));
            SettingMenu.Add("Wgapc", new CheckBox("Use W to gapclose"));
        }
Beispiel #3
0
        static void Loading_OnLoadingComplete(EventArgs args)
        {
            /* Confirming Champion */
            if (Player.Instance.ChampionName != "Urgot")
            {
                return;
            }

            Bootstrap.Init(null);

            Q  = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear);
            Q2 = new Spell.Active(SpellSlot.Q);
            W  = new Spell.Active(SpellSlot.W);
            E  = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular);
            R  = new Spell.Targeted(SpellSlot.R, 550);
            if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonerdot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600);
            }
            if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonerdot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600);
            }
            if (Smites.Contains(ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name))
            {
                Smite = new Spell.Targeted(SpellSlot.Summoner1, 500);
            }
            if (Smites.Contains(ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name))
            {
                Smite = new Spell.Targeted(SpellSlot.Summoner2, 500);
            }

            ExecutionerUrgotMenu = MainMenu.AddMenu("Executioner Urgot", "ExecutionerUrgot");
            ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot");

            SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddSeparator();
            SettingMenu.Add("Drawmode", new CheckBox("Drawing Mode"));
            SettingMenu.Add("KSmode", new CheckBox("KS Mode"));
            SettingMenu.Add("Stackmode", new CheckBox("Stack Tear Mode"));
            if (Ignite != null)
            {
                SettingMenu.Add("Ignitemode", new CheckBox("Auto Ignite"));
            }
            if (Smite != null)
            {
                SettingMenu.Add("Smitemode", new CheckBox("Auto Smite"));
                SettingMenu.Add("KSsmite", new CheckBox("Smite KS"));
            }
            SettingMenu.AddLabel("Auto R - While under turret, use R to grab enemy.");
            SettingMenu.Add("Grabmode", new CheckBox("Auto R Mode"));
            SettingMenu.AddSeparator();
            SettingMenu.AddLabel("Health Potion/Mana Potion/Crystalline Flask Activator - 0 is off");
            SettingMenu.Add("Healthcall", new Slider("Use Health Potion if Health %", 25, 0, 100));
            SettingMenu.Add("Manacall", new Slider("Use Mana Potion if Mana %", 25, 0, 100));
            SettingMenu.Add("FlaskHcall", new Slider("Use Crystalline Flask if Health %", 25, 0, 100));
            SettingMenu.Add("FlaskMcall", new Slider("Use Crystalline Flask if Mana %", 25, 0, 100));

            DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.AddSeparator();
            DrawingMenu.Add("Qdraw", new CheckBox("Q"));
            DrawingMenu.Add("Edraw", new CheckBox("E"));
            DrawingMenu.Add("Rdraw", new CheckBox("R"));
            if (Ignite != null)
            {
                DrawingMenu.Add("Idraw", new CheckBox("Ignite"));
            }
            if (Smite != null)
            {
                DrawingMenu.Add("Sdraw", new CheckBox("Smite"));
            }

            ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.AddSeparator();
            ComboMenu.Add("Qcombo", new CheckBox("Q"));
            /* ComboMenu.Add("Wcombo", new CheckBox("W")); */
            ComboMenu.Add("Ecombo", new CheckBox("E"));
            ComboMenu.Add("Rcombo", new CheckBox("R"));
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("Muramana Activation - 0 is Off");
            ComboMenu.Add("Muracall", new Slider("Muramana - Current Mana Limiter", 50, 0, 100));

            HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddSeparator();
            HarassMenu.Add("Qharass", new CheckBox("Q"));

            JungleMenu = ExecutionerUrgotMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddSeparator();
            JungleMenu.Add("Qjungle", new CheckBox("Q"));
            JungleMenu.Add("Ejungle", new CheckBox("E"));
            if (Smite != null)
            {
                JungleMenu.AddGroupLabel("Smite Features");
                JungleMenu.AddLabel("Summoner's Rift Camps");
                JungleMenu.Add("Bluesmite", new CheckBox("Blue Sentinel"));
                JungleMenu.Add("Redsmite", new CheckBox("Red Brambleback"));
                JungleMenu.Add("Krugsmite", new CheckBox("Ancient Krug"));
                JungleMenu.Add("Grompsmite", new CheckBox("Gromp"));
                JungleMenu.Add("Murksmite", new CheckBox("Greater Murk Wolf"));
                JungleMenu.Add("Birdsmite", new CheckBox("Crimson Raptor"));
                JungleMenu.Add("Crabsmite", new CheckBox("Rift Scuttler"));
                JungleMenu.Add("Dragonsmite", new CheckBox("Dragon"));
                JungleMenu.Add("Baronsmite", new CheckBox("Baron Nashor"));
                JungleMenu.AddLabel("Twisted Treeline Camps");
                JungleMenu.Add("Golemsmite", new CheckBox("Big Golem"));
                JungleMenu.Add("Wolfsmite", new CheckBox("Giant Wolf"));
                JungleMenu.Add("Wraithsmite", new CheckBox("Wraith"));
                JungleMenu.Add("Spidersmite", new CheckBox("Vilemaw"));
            }

            LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("Qlanec", new CheckBox("Q"));

            LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddSeparator();
            LastHitMenu.Add("Qlasthit", new CheckBox("Q"));

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
            if (ExecutionerHandler.Urgot.Level == 1)
            {
                ExecutionerHandler.Urgot.Spellbook.LevelSpell(SpellSlot.Q);
            }
            Player.OnLevelUp += ExecutionerHandler.LevelerMode;

            /*Gapcloser.OnGapCloser += Gapcloser_OnGapcloser;
             * Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;*/
        }
Beispiel #4
0
 internal static void Iniciar()
 {
     //Menu Original
     OriMenu = MainMenu.AddMenu("OriToy", "OriToy");
     //Menu Combo
     ComboMenu = OriMenu.AddSubMenu("Combo");
     ComboMenu.AddLabel("Settings Combo");
     ComboMenu.AddSeparator();
     ComboMenu.Add("ComboQ", new CheckBox("Toy Combo (Q)"));
     ComboMenu.Add("ComboW", new CheckBox("Toy Combo (W)"));
     ComboMenu.Add("ComboR", new CheckBox("Toy Combo (R)"));
     ComboMenu.AddLabel("Settings R");
     ComboMenu.Add("UtiEnemy", new Slider("How Many Enemies = {0}", 2, 1, 5));
     Aly = ComboMenu.Add("Life", new Slider("Use Spell only with HP = {0}", 1, 5, 100));
     ComboMenu.Add("Execute", new CheckBox("Use R Elimined", false));
     ComboMenu.AddLabel("Settings E");
     ComboMenu.Add("UseE", new CheckBox("Use E Aly"));
     ComboMenu.Add("UseMyHero", new CheckBox("Use E Toy Combo?", false));
     ComboMenu.AddLabel("Settings Prediction");
     Prediction = ComboMenu.Add("Pre1", new ComboBox("HitChance", 1, "Low", "Medium", "High"));
     //Harass
     HarassMenu = OriMenu.AddSubMenu("Harass");
     HarassMenu.AddLabel("Settings Harass");
     HarassMenu.AddSeparator();
     HarassMenu.Add("H1Q", new CheckBox("Harass Toy (Q)"));
     HarassMenu.Add("H2W", new CheckBox("Harass Toy (W)"));
     HarassMenu.Add("H3E", new CheckBox("Harass Toy (E)"));
     HarassMenu.AddLabel("Settings Mana");
     ManaManeger = HarassMenu.Add("Minimo", new Slider("Finish Harass = {0}", 10, 5, 100));
     //Lane
     LaneMenu = OriMenu.AddSubMenu("LaneClear");
     LaneMenu.AddLabel("Settings Lane");
     LaneMenu.AddSeparator();
     LaneMenu.Add("L1Q", new CheckBox("Use Toy (Q)"));
     LaneMenu.Add("LW2", new CheckBox("Use Toy (W)"));
     LaneMenu.AddLabel("Settings");
     Mini = LaneMenu.Add("Minions", new Slider("Use Spell (Q) Mini = {0}", 3, 1, 10));
     Mini = LaneMenu.Add("Minions2", new Slider("Use Spell (W) Mini = {0}", 3, 1, 10));
     //Jungle
     JungleMenu = OriMenu.AddSubMenu("JungleClear");
     JungleMenu.AddLabel("Settings Jungle");
     JungleMenu.AddSeparator();
     JungleMenu.Add("J1Q", new CheckBox("Spell (Q)"));
     JungleMenu.Add("J1W", new CheckBox("Spell (W)"));
     JungleMenu.AddLabel("Spell Smite");
     JungleMenu.Add("SmiteSpell", new CheckBox("Smite?", false));
     //KilSteal
     KilMenu = OriMenu.AddSubMenu("KilSteal");
     KilMenu.AddLabel("Sttings KillSteal");
     KilMenu.AddSeparator();
     KilMenu.Add("Kil1", new CheckBox("Steal Spell (R)"));
     KilMenu.Add("Kil2", new CheckBox("Steal Spell (W)"));
     //Misc
     Misc = OriMenu.AddSubMenu("Misc");
     Misc.AddLabel("Settings Misc");
     Misc.Add("M1R", new CheckBox("Use R Prediction"));
     Misc.Add("IG", new CheckBox("Spell Ignite"));
     //Draws
     Draws = OriMenu.AddSubMenu("Draws");
     Draws.Add("D1Q", new CheckBox("Range (Q)"));
     Draws.Add("D1E", new CheckBox("Range (E)"));
     Draws.Add("DIG", new CheckBox("Range (Spell)"));
     //Comandos
 }
Beispiel #5
0
        public static void Initialize()
        {
            // Addon Menu
            ExecutionerUrgotMenu = MainMenu.AddMenu("ExecutionerUrgot", "ExecutionerUrgot");
            ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot");

            // Combo Menu
            ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W for slow"));
            ComboMenu.Add("Ecombo", new CheckBox("Use E"));
            ComboMenu.AddLabel("Urgot will cast R when Slider # equals # of Enemies.");
            ComboMenu.Add("Rcombo", new Slider("Use R - 0 is off", 3, 0, 5));

            // Harass Menu
            HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.Add("Eharass", new CheckBox("Use E"));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25));

            // Jungle Menu
            JungleMenu = ExecutionerUrgotMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Ejungle", new CheckBox("Use E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25));

            // LaneClear Menu
            LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q"));
            LaneClearMenu.Add("Elanec", new CheckBox("Use E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25));

            // LastHit Menu
            LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q"));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25));

            // Kill Steal Menu
            KillStealMenu = ExecutionerUrgotMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Eks", new CheckBox("Use E in KS", false));

            // Drawing Menu
            DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udrawer", new CheckBox("Use Drawer"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("Qdraw", new CheckBox("Draw Q"));
            DrawingMenu.Add("Edraw", new CheckBox("Draw E"));
            DrawingMenu.Add("Rdraw", new CheckBox("Draw R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesigner", new CheckBox("Use Designer"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 2, 0, 3));

            // Setting Menu
            SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Uleveler", new CheckBox("Use Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustacker", new CheckBox("Use Stacker"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Auto R - While under ally turret, grab enemy");
            SettingMenu.Add("Ugrabber", new CheckBox("Use Grabber"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("Use Interrupter", false));
            SettingMenu.Add("Rinterrupt", new CheckBox("Use R to interrupt", false));
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Use Gapcloser", false));
            SettingMenu.Add("Rgapc", new CheckBox("Use R to gapclose", false));
        }
Beispiel #6
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            if (ObjectManager.Player.BaseSkinName != "Nautilus")
            {
                return;
            }
            foreach (var hero in ObjectManager.Get <AIHeroClient>())
            {
                if (hero.IsEnemy)
                {
                    Enemies.Add(hero);
                }
                if (hero.IsAlly)
                {
                    Allies.Add(hero);
                }
            }



            Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, (int)0.5f, (int?)1900f, 90);
            Q.AllowedCollisionCount = 0;
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E, 300);
            R = new Spell.Targeted(SpellSlot.R, (uint)ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange);

            nautmenu = MainMenu.AddMenu("Nautilus", "Nautilus");
            nautmenu.AddGroupLabel("Nautilus!");
            PredictionMenu = nautmenu.AddSubMenu("Prediction", "prediction");
            StringList(PredictionMenu, "Qpred", "Q Prediction", new[] { "Low", "Medium", "High", "Very High" }, 3);

            ComboMenu = nautmenu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ts", new CheckBox("Use EB TargetSelector"));
            ComboMenu.Add("ts1", new CheckBox("Only one target", false));
            ComboMenu.Add("minGrab", new Slider("Min range grab", 250, 125, (int)Q.Range));
            ComboMenu.Add("maxGrab", new Slider("Max range grab", (int)Q.Range, 125, (int)Q.Range));
            ComboMenu.AddLabel("Grab:");
            foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team))
            {
                ComboMenu.Add("grab" + enemy.ChampionName, new CheckBox(enemy.ChampionName));
            }
            ComboMenu.AddSeparator();
            ComboMenu.Add("useW", new CheckBox("Use W"));
            ComboMenu.Add("useE", new CheckBox("Use E"));
            ComboMenu.Add("useR", new CheckBox("Use R"));
            ComboMenu.AddGroupLabel("Don't Use Ult On: Enemy");
            foreach (var enemy in ObjectManager.Get <AIHeroClient>())
            {
                CheckBox cb = new CheckBox(enemy.BaseSkinName)
                {
                    CurrentValue = false
                };
                if (enemy.Team != ObjectManager.Player.Team)
                {
                    ComboMenu.Add("DontUltenemy" + enemy.BaseSkinName, cb);
                }
            }

            KSMenu = nautmenu.AddSubMenu("KS");
            KSMenu.AddGroupLabel("KS Settings");
            KSMenu.Add("ksQ", new CheckBox("Use Q"));
            KSMenu.Add("ksE", new CheckBox("Use E"));

            LaneMenu = nautmenu.AddSubMenu("LaneCLear");
            LaneMenu.AddGroupLabel("LaneCLear Settings");
            LaneMenu.Add("UseWlc", new CheckBox("Use W"));
            LaneMenu.Add("UseElc", new CheckBox("Use E"));
            LaneMenu.AddSeparator();
            LaneMenu.Add("lccount", new Slider("Min minions for E", 3, 1, 5));
            LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100));

            JungleMenu = nautmenu.AddSubMenu("Jungleclear");
            JungleMenu.AddGroupLabel("Jungleclear Settings");
            JungleMenu.Add("UseQjg", new CheckBox("Use Q"));
            JungleMenu.Add("UseWjg", new CheckBox("Use W"));
            JungleMenu.Add("UseEjg", new CheckBox("Use E"));
            JungleMenu.Add("jgMana", new Slider("Minimum mana %", 20, 0, 100));
            JungleMenu.AddSeparator();

            SmiteMenu = nautmenu.AddSubMenu("Smite", "Smite");
            SmiteMenu.AddSeparator();
            SmiteMenu.Add("smiteActive",
                          new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H'));
            SmiteMenu.AddSeparator();
            SmiteMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite"));
            SmiteMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite"));
            SmiteMenu.AddSeparator();
            SmiteMenu.AddGroupLabel("Camps");
            SmiteMenu.AddLabel("Epics");
            SmiteMenu.Add("SRU_Baron", new CheckBox("Baron"));
            SmiteMenu.Add("SRU_Dragon", new CheckBox("Dragon"));
            SmiteMenu.AddLabel("Buffs");
            SmiteMenu.Add("SRU_Blue", new CheckBox("Blue"));
            SmiteMenu.Add("SRU_Red", new CheckBox("Red"));
            SmiteMenu.AddLabel("Small Camps");
            SmiteMenu.Add("SRU_Gromp", new CheckBox("Gromp", false));
            SmiteMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false));
            SmiteMenu.Add("SRU_Krug", new CheckBox("Krug", false));
            SmiteMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false));
            SmiteMenu.Add("Sru_Crab", new CheckBox("Skuttles", false));

            FleeMenu = nautmenu.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("fleeuseQ", new CheckBox("Use Q"));
            FleeMenu.Add("fleeuseW", new CheckBox("Use W"));

            MiscMenu = nautmenu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("antiG", new CheckBox("Use E - Antigapcloser"));
            MiscMenu.Add("interruptq", new CheckBox("Use Q - interrupter"));
            MiscMenu.Add("interruptr", new CheckBox("Use R - interrupter"));


            DrawMenu = nautmenu.AddSubMenu("Draw");
            DrawMenu.AddGroupLabel("Draw Settings");
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("drawe", new CheckBox("Draw E"));
            DrawMenu.Add("drawr", new CheckBox("Draw R"));

            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Game.OnUpdate         += Game_OnUpdate;
            Gapcloser.OnGapcloser += Gapcloser_OnGapcloser;
            Drawing.OnDraw        += Drawing_OnDraw;
            Game.OnUpdate         += SmiteEvent;
        }
Beispiel #7
0
        public static void Initialize()
        {
            // Addon Menu
            BallistaKogMawMenu = MainMenu.AddMenu("BallistaKogMaw", "BallistaKogMaw");
            BallistaKogMawMenu.AddGroupLabel("Ballista Kog'Maw");

            // Combo Menu
            ComboMenu = BallistaKogMawMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W"));
            ComboMenu.Add("Ecombo", new CheckBox("Use E"));
            ComboMenu.Add("Rcombo", new CheckBox("Use R"));
            ComboMenu.Add("Scombo", new Slider("Max R Stacks", 2, 1, 10));

            // Harass Menu
            HarassMenu = BallistaKogMawMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.Add("Wharass", new CheckBox("Use W", false));
            HarassMenu.Add("Eharass", new CheckBox("Use E", false));
            HarassMenu.Add("Rharass", new CheckBox("Use R", false));
            HarassMenu.Add("Sharass", new Slider("Max R Stacks", 1, 1, 10));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25));

            // Jungle Menu
            JungleMenu = BallistaKogMawMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Wjungle", new CheckBox("Use W"));
            JungleMenu.Add("Rjungle", new CheckBox("Use R", false));
            JungleMenu.Add("Sjungle", new Slider("Max R Stacks", 1, 1, 10));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25));

            // LaneClear Menu
            LaneClearMenu = BallistaKogMawMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false));
            LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false));
            LaneClearMenu.Add("Rlanec", new CheckBox("Use R", false));
            LaneClearMenu.Add("Slanec", new Slider("Max R Stacks", 1, 1, 10));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25));

            // LastHit Menu
            LastHitMenu = BallistaKogMawMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q"));
            LastHitMenu.Add("Rlasthit", new CheckBox("Use R", false));
            LastHitMenu.Add("Slasthit", new Slider("Max R Stacks", 1, 1, 10));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25));

            // Kill Steal Menu
            KillStealMenu = BallistaKogMawMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Rks", new CheckBox("Use R in KS"));

            // Drawing Menu
            DrawingMenu = BallistaKogMawMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udrawer", new CheckBox("Use Drawer"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("Qdraw", new CheckBox("Draw Q"));
            DrawingMenu.Add("Wdraw", new CheckBox("Draw W"));
            DrawingMenu.Add("Edraw", new CheckBox("Draw E"));
            DrawingMenu.Add("Rdraw", new CheckBox("Draw R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesigner", new CheckBox("Use Designer"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 7, 0, 8));

            // Setting Menu
            SettingMenu = BallistaKogMawMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Uleveler", new CheckBox("Use Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustacker", new CheckBox("Use Stacker"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Passive - Death Follower");
            SettingMenu.Add("Ufollower", new CheckBox("Use Follower"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Use Gapcloser"));
            SettingMenu.Add("Egapc", new CheckBox("Use E to gapclose"));
        }
Beispiel #8
0
        private static void OnLoad(EventArgs args)
        {
            if (ObjectManager.Player.BaseSkinName != "Riven")
            {
                return;
            }

            Menu = MainMenu.AddMenu("Riven Reborn", "RivenReborn");
            Menu.AddGroupLabel("Riven Reborn Revamped Rewritten ReKappa!");


            ComboMenu = Menu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddLabel("Sick Burst combo try it !");
            ComboMenu.Add("ComboW", new CheckBox("use W in Combo"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("RForce", new KeyBind("R Force Key", false, KeyBind.BindTypes.PressToggle, 'G'));
            ComboMenu.Add("UseRType", new ComboBox("Use R2 :", 1, "Killable", "Max Damage", "Instant Cast", "Disable"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboE", new CheckBox("use E in Combo"));
            ComboMenu.AddLabel("Q Delays : ");
            ComboMenu.AddSeparator();
            ComboMenu.Add("q1delay", new Slider("Q1 animation delay in ms default 293", 291, 0, 500));
            ComboMenu.Add("q2delay", new Slider("Q2 animation delay in ms default 293", 291, 0, 500));
            ComboMenu.Add("q3delay", new Slider("Q3 animation delay in ms default 393", 393, 0, 500));
            ComboMenu.Add("wdelay", new Slider("W animation delay in ms default 170", 170, 0, 500));
            ComboMenu.AddSeparator();
            ComboMenu.AddSeparator();
            ComboMenu.Add("manualcancel", new CheckBox("Cancel animation from manual Qs"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("UseItems", new CheckBox("Use Items"));


            BurstMenu = Menu.AddSubMenu("Burst");
            BurstMenu.AddGroupLabel("Burst Settingsz");
            BurstMenu.Add("burstcombo", new KeyBind("Activate Burst", false, KeyBind.BindTypes.HoldActive, 'T'));
            BurstMenu.AddSeparator();
            BurstMenu.AddLabel("Please Make sure you have Force R enable or it will not use R in burst (will fix)");

            HarassMenu = Menu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.Add("Wharass", new CheckBox("Use W"));
            HarassMenu.AddLabel("It will use E away from enemy");
            HarassMenu.AddSeparator();



            LaneMenu = Menu.AddSubMenu("Farm");
            LaneMenu.AddGroupLabel("LaneClear Settings");
            LaneMenu.Add("LaneQ", new CheckBox("Use Q in Laneclear"));
            LaneMenu.Add("LaneW", new CheckBox("Use Q in Laneclear"));
            LaneMenu.Add("LaneE", new CheckBox("Use E in Laneclear"));
            LaneMenu.Add("Lanemin", new Slider("Use W if hit {0} minions", 3, 1, 5));
            LaneMenu.AddSeparator();


            JungleMenu = Menu.AddSubMenu("Jungle");
            JungleMenu.AddGroupLabel("Jungle Clear");
            JungleMenu.Add("jungleQ", new CheckBox("Use Q"));
            JungleMenu.Add("jungleW", new CheckBox("Use W"));
            JungleMenu.Add("jungleE", new CheckBox("Use E"));
            JungleMenu.AddSeparator();


            MiscMenu = Menu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("KillStealQ", new CheckBox("Use Q KS"));
            MiscMenu.Add("KillStealW", new CheckBox("Use W KS"));
            MiscMenu.Add("KillStealE", new CheckBox("Use E KS"));
            ComboMenu.AddLabel("Killsteal with R is disable (was causing random r2 behind enemy cast)");
            MiscMenu.Add("SaveW", new CheckBox("Dont W if target killable with AA", false));
            MiscMenu.Add("AutoW", new Slider("Auto W When X Enemy", 5, 0, 5));
            MiscMenu.Add("AutoShield", new CheckBox("Auto E"));;
            MiscMenu.Add("Winterrupt", new CheckBox("W interrupt"));
            MiscMenu.Add("gapcloser", new CheckBox("Stun on enemy gapcloser"));
            MiscMenu.AddSeparator();

            FleeMenu = Menu.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.AddGroupLabel("Flee");
            FleeMenu.Add("qflee", new CheckBox("Use Q"));
            FleeMenu.Add("wflee", new CheckBox("Use W on enemy"));
            FleeMenu.Add("eflee", new CheckBox("Use E"));
            FleeMenu.Add("useitemf", new CheckBox("Use Yoummu"));

            FleeMenu.AddSeparator();

            DrawMenu = Menu.AddSubMenu("Drawings");
            DrawMenu.AddGroupLabel("Drawing Settings");
            DrawMenu.Add("DrawAlwaysR", new CheckBox("Draw R Status"));
            DrawMenu.Add("damagein", new CheckBox("Draw HP bar damage"));
            DrawMenu.Add("ER", new CheckBox("Draw Combo Engage Range"));
            DrawMenu.Add("BER", new CheckBox("Draw Burst Engage Range"));

            Q  = new Spell.Skillshot(SpellSlot.Q, 220, SkillShotType.Circular, 250, 2200, 100);
            W  = new Spell.Active(SpellSlot.W, 252);
            E  = new Spell.Skillshot(SpellSlot.E, 465, SkillShotType.Linear);
            R1 = new Spell.Active(SpellSlot.R, (uint)myHero.GetAutoAttackRange());
            R2 = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Cone, 250, 1600, 125)
            {
                AllowedCollisionCount = int.MaxValue
            };

            var slot = Player.Instance.GetSpellSlotFromName("summonerflash");

            if (slot != SpellSlot.Unknown)
            {
                Flash = new Spell.Skillshot(slot, 680, SkillShotType.Linear);
            }

            var ign = Player.Spells.FirstOrDefault(o => o.SData.Name == "SummonerDot");


            if (ign != null)
            {
                SpellSlot igslot = EloBuddy.SDK.Extensions.GetSpellSlotFromName(myHero, "SummonerDot");

                ignite = new Spell.Targeted(igslot, 600);
            }

            Game.OnTick                    += OnTick;
            Obj_AI_Base.OnSpellCast        += AfterAAQLogic;
            Obj_AI_Base.OnPlayAnimation    += OnPlay;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Orbwalker.OnPostAttack         += JungleClearELogic;
            Drawing.OnDraw                 += Drawing_OnDraw;
            Drawing.OnEndScene             += Drawing_OnEndScene;
            Gapcloser.OnGapcloser          += Gapcloser_OnGapcloser;
        }
Beispiel #9
0
        public static void Initialize()
        {
            // Addon Menu
            SeekerVelKozMenu = MainMenu.AddMenu("Seeker Vel'Koz", "SeekerVelKoz");
            SeekerVelKozMenu.AddGroupLabel("Seeker Vel'Koz");

            // Combo Menu
            ComboMenu = SeekerVelKozMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W"));
            ComboMenu.Add("Ecombo", new CheckBox("Use E"));
            ComboMenu.Add("Rcombo", new CheckBox("Use R"));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Wlimit", new CheckBox("Only W if knocked back", false));
            ComboMenu.Add("Elimit", new CheckBox("Only E if slowed", false));
            ComboMenu.Add("Rcool", new CheckBox("Only R if other spells on Cooldown"));
            ComboMenu.Add("Rlimit", new Slider("Use R when Enemies in range >=", 4, 1, 5));

            // Harass Menu
            HarassMenu = SeekerVelKozMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.Add("Eharass", new CheckBox("Use E", false));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25));

            // Jungle Menu
            JungleMenu = SeekerVelKozMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Wjungle", new CheckBox("Use W"));
            JungleMenu.Add("Ejungle", new CheckBox("Use E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25));

            // LaneClear Menu
            LaneClearMenu = SeekerVelKozMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false));
            LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false));
            LaneClearMenu.Add("Elanec", new CheckBox("Use E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25));

            // LastHit Menu
            LastHitMenu = SeekerVelKozMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q", false));
            LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false));
            LastHitMenu.Add("Elasthit", new CheckBox("Use E", false));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25));

            // Kill Steal Menu
            KillStealMenu = SeekerVelKozMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Wks", new CheckBox("Use W in KS", false));
            KillStealMenu.Add("Eks", new CheckBox("Use E in KS", false));
            KillStealMenu.Add("Rks", new CheckBox("Use R in KS"));
            KillStealMenu.Add("Kslimit", new Slider("Use R when Enemies in range >=", 2, 1, 5));

            // Drawing Menu
            DrawingMenu = SeekerVelKozMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udraw", new CheckBox("Draw Mode"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("QWdraw", new CheckBox("Draw Q & W"));
            DrawingMenu.Add("Edraw", new CheckBox("Draw E"));
            DrawingMenu.Add("Rdraw", new CheckBox("Draw R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 0, 0, 2));

            // Setting Menu
            SettingMenu = SeekerVelKozMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Ultimate Follower");
            SettingMenu.Add("Uultimate", new CheckBox("Use Ult Follower"));
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustack", new CheckBox("Stack Mode"));
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode"));
            SettingMenu.Add("Einterrupt", new CheckBox("Use E to interrupt"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode"));
            SettingMenu.Add("Egapc", new CheckBox("Use E to gapclose"));
        }
        public static void Initialize()
        {
            // Addon Menu
            BallistaKogMawMenu = MainMenu.AddMenu("CH汉化-弩弓大嘴", "BallistaKogMaw");
            BallistaKogMawMenu.AddGroupLabel("CH汉化-弩弓大嘴");

            // Combo Menu
            ComboMenu = BallistaKogMawMenu.AddSubMenu("连招", "ComboFeatures");
            ComboMenu.AddGroupLabel("连招设置");
            ComboMenu.AddLabel("技能使用:");
            ComboMenu.Add("Qcombo", new CheckBox("使用 Q"));
            ComboMenu.Add("Wcombo", new CheckBox("使用 W"));
            ComboMenu.Add("Ecombo", new CheckBox("使用 E"));
            ComboMenu.Add("Rcombo", new CheckBox("使用 R"));
            ComboMenu.Add("Scombo", new Slider("最大R叠加", 2, 1, 10));

            // Harass Menu
            HarassMenu = BallistaKogMawMenu.AddSubMenu("骚扰", "HarassFeatures");
            HarassMenu.AddGroupLabel("骚扰设置");
            HarassMenu.AddLabel("技能使用:");
            HarassMenu.Add("Qharass", new CheckBox("使用 Q"));
            HarassMenu.Add("Wharass", new CheckBox("使用 W", false));
            HarassMenu.Add("Eharass", new CheckBox("使用 E", false));
            HarassMenu.Add("Rharass", new CheckBox("使用 R", false));
            HarassMenu.Add("Sharass", new Slider("最大R叠加", 1, 1, 10));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("蓝量限制百分比 %", 25));

            // Jungle Menu
            JungleMenu = BallistaKogMawMenu.AddSubMenu("清野", "JungleFeatures");
            JungleMenu.AddGroupLabel("清野设置");
            JungleMenu.AddLabel("技能使用:");
            JungleMenu.Add("Qjungle", new CheckBox("使用 Q"));
            JungleMenu.Add("Wjungle", new CheckBox("使用 W"));
            JungleMenu.Add("Rjungle", new CheckBox("使用 R", false));
            JungleMenu.Add("Sjungle", new Slider("最大R叠加", 1, 1, 10));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("蓝量限制百分比 %", 25));

            // LaneClear Menu
            LaneClearMenu = BallistaKogMawMenu.AddSubMenu("清线", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("清线设置");
            LaneClearMenu.AddLabel("技能使用:");
            LaneClearMenu.Add("Qlanec", new CheckBox("使用 Q", false));
            LaneClearMenu.Add("Wlanec", new CheckBox("使用 W", false));
            LaneClearMenu.Add("Rlanec", new CheckBox("使用 R", false));
            LaneClearMenu.Add("Slanec", new Slider("最大R叠加", 1, 1, 10));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("蓝量限制百分比 %", 25));

            // LastHit Menu
            LastHitMenu = BallistaKogMawMenu.AddSubMenu("尾兵", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("尾兵设置");
            LastHitMenu.AddLabel("技能使用:");
            LastHitMenu.Add("Qlasthit", new CheckBox("使用 Q"));
            LastHitMenu.Add("Rlasthit", new CheckBox("使用 R", false));
            LastHitMenu.Add("Slasthit", new Slider("最大R叠加", 1, 1, 10));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("蓝量限制百分比 %", 25));

            // Kill Steal Menu
            KillStealMenu = BallistaKogMawMenu.AddSubMenu("抢头", "KSFeatures");
            KillStealMenu.AddGroupLabel("抢头设置");
            KillStealMenu.Add("Uks", new CheckBox("抢头模式"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("技能使用:");
            KillStealMenu.Add("Qks", new CheckBox("使用 Q 抢头"));
            KillStealMenu.Add("Rks", new CheckBox("使用 R 抢头"));

            // Drawing Menu
            DrawingMenu = BallistaKogMawMenu.AddSubMenu("线圈", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("线圈设置");
            DrawingMenu.Add("Udrawer", new CheckBox("显示线圈"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("技能线圈:");
            DrawingMenu.Add("Qdraw", new CheckBox("显示 Q"));
            DrawingMenu.Add("Wdraw", new CheckBox("显示 W"));
            DrawingMenu.Add("Edraw", new CheckBox("显示 E"));
            DrawingMenu.Add("Rdraw", new CheckBox("显示 R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("换肤");
            DrawingMenu.Add("Udesigner", new CheckBox("使用换肤"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 7, 0, 8));

            // Setting Menu
            SettingMenu = BallistaKogMawMenu.AddSubMenu("杂项", "Settings");
            SettingMenu.AddGroupLabel("杂项");
            SettingMenu.AddLabel("自动加点");
            SettingMenu.Add("Uleveler", new CheckBox("使用自动加点"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("自动叠加女神");
            SettingMenu.Add("Ustacker", new CheckBox("使用自动叠加女神"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("自动被动 - 死亡跟随");
            SettingMenu.Add("Ufollower", new CheckBox("使用死亡跟随"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("防突击");
            SettingMenu.Add("Ugapc", new CheckBox("使用防突进"));
            SettingMenu.Add("Egapc", new CheckBox("使用造成间距"));
        }
Beispiel #11
0
        static void Loading_OnLoadingComplete(EventArgs args)
        {
            /* Confirming Champion */
            if (Player.Instance.ChampionName != "KogMaw")
            {
                return;
            }

            Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Skillshot(SpellSlot.E, 1280, SkillShotType.Linear);
            R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Circular);
            if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonerdot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600);
            }
            if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonerdot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600);
            }
            if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonerheal")
            {
                Heal = new Spell.Active(SpellSlot.Summoner1);
            }
            if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonerheal")
            {
                Heal = new Spell.Active(SpellSlot.Summoner2);
            }

            BallistaKogMawMenu = MainMenu.AddMenu("Ballista Kog'Maw", "BallistaKogMaw");
            BallistaKogMawMenu.AddGroupLabel("Ballista Kog'Maw");

            SettingMenu = BallistaKogMawMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddSeparator();
            SettingMenu.Add("KSmode", new CheckBox("KS Mode"));
            SettingMenu.Add("Stackmode", new CheckBox("Stack Tear Mode"));
            if (Ignite != null)
            {
                SettingMenu.Add("Ignitemode", new CheckBox("Auto Ignite"));
            }
            SettingMenu.AddSeparator();
            SettingMenu.AddLabel("Health Potion/Mana Potion/Crystalline Flask Activator - 0 is off");
            SettingMenu.Add("Healthcall", Sliders.Heathcall);
            SettingMenu.Add("Manacall", Sliders.Manacall);
            SettingMenu.Add("FlaskHcall", Sliders.FlaskHcall);
            SettingMenu.Add("FlaskMcall", Sliders.FlaskMcall);
            if (Heal != null)
            {
                SettingMenu.AddLabel("Summoner Spell Heal Activator - 0 is off");
                SettingMenu.Add("Healcall", Sliders.Healcall);
            }

            DrawingMenu = BallistaKogMawMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.AddSeparator();
            DrawingMenu.Add("Qdraw", new CheckBox("Q"));
            DrawingMenu.Add("Wdraw", new CheckBox("W"));
            DrawingMenu.Add("Edraw", new CheckBox("E"));
            DrawingMenu.Add("Rdraw", new CheckBox("R"));
            if (Ignite != null)
            {
                DrawingMenu.Add("Idraw", new CheckBox("Ignite"));
            }

            ComboMenu = BallistaKogMawMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.AddSeparator();
            ComboMenu.Add("Qcombo", new CheckBox("Q"));
            ComboMenu.Add("Wcombo", new CheckBox("W"));
            ComboMenu.Add("Ecombo", new CheckBox("E"));
            ComboMenu.Add("Rcombo", new CheckBox("R"));

            HarassMenu = BallistaKogMawMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddSeparator();
            HarassMenu.Add("Qharass", new CheckBox("Q"));

            JungleMenu = BallistaKogMawMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddSeparator();
            JungleMenu.Add("Qjungle", new CheckBox("Q"));
            JungleMenu.Add("Wjungle", new CheckBox("W"));
            JungleMenu.Add("Rjungle", new CheckBox("R"));

            LaneClearMenu = BallistaKogMawMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("Qlanec", new CheckBox("Q"));
            LaneClearMenu.Add("Wlanec", new CheckBox("W"));

            LastHitMenu = BallistaKogMawMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddSeparator();
            LastHitMenu.Add("Qlasthit", new CheckBox("Q"));
            LastHitMenu.Add("Wlasthit", new CheckBox("W - Out of Reach AA"));

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
            if (BallistaHandler.KogMaw.Level == 1)
            {
                BallistaHandler.KogMaw.Spellbook.LevelSpell(SpellSlot.W);
            }
            Player.OnLevelUp += BallistaHandler.LevelerMode;

            /*Gapcloser.OnGapCloser += Gapcloser_OnGapcloser;
             * Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;*/
        }
Beispiel #12
0
        public static void Initialize()
        {
            // Addon Menu
            MagicianRyzeMenu = MainMenu.AddMenu("CH汉化魔术师-瑞兹", "魔术师-瑞兹");
            MagicianRyzeMenu.AddGroupLabel("CH汉化魔术师瑞兹");

            // Combo Menu
            ComboMenu = MagicianRyzeMenu.AddSubMenu("连招设置", "ComboFeatures");
            ComboMenu.AddGroupLabel("连招设置");
            ComboMenu.Add("Ucombo", new Slider("作者连招 - 作者喜欢的连招", 1, 1, 2));
            ComboMenu.AddSeparator(1);
            ComboMenu.AddLabel("技能使用:");
            ComboMenu.Add("Qcombo", new CheckBox("使用 Q"));
            ComboMenu.Add("Wcombo", new CheckBox("使用 W"));
            ComboMenu.Add("Ecombo", new CheckBox("使用 E"));
            ComboMenu.Add("Rcombo", new CheckBox("使用 R"));
            ComboMenu.Add("Dcombo", new CheckBox("当敌人被禁锢才使用R"));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Scombo", new Slider("被动叠加层数使用大招", 4, 1, 4));

            // Harass Menu
            HarassMenu = MagicianRyzeMenu.AddSubMenu("骚扰设置", "HarassFeatures");
            HarassMenu.AddGroupLabel("骚扰设置");
            HarassMenu.AddLabel("技能使用:");
            HarassMenu.Add("Qharass", new CheckBox("使用 Q"));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("蓝量限制百分比 %", 25));

            // Jungle Menu
            JungleMenu = MagicianRyzeMenu.AddSubMenu("清野", "JungleFeatures");
            JungleMenu.AddGroupLabel("清野");
            JungleMenu.AddLabel("技能使用:");
            JungleMenu.Add("Qjungle", new CheckBox("使用 Q"));
            JungleMenu.Add("Wjungle", new CheckBox("使用 W"));
            JungleMenu.Add("Ejungle", new CheckBox("使用 E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("蓝量限制百分比 %", 25));

            // LaneClear Menu
            LaneClearMenu = MagicianRyzeMenu.AddSubMenu("清线", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("清线");
            LaneClearMenu.AddLabel("技能使用:");
            LaneClearMenu.Add("Qlanec", new CheckBox("使用 Q"));
            LaneClearMenu.Add("Wlanec", new CheckBox("使用 W", false));
            LaneClearMenu.Add("Elanec", new CheckBox("使用 E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("蓝量限制百分比 %", 25));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Planec", new CheckBox("清线是进行被动叠加"));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("后期清线模式 - QWE小兵蓝量使用百分比 %");
            LaneClearMenu.Add("Ulategame", new CheckBox("后期模式", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("后期模式激活器");
            LaneClearMenu.Add("Llategame", new Slider("开启后期模式当等级为", 14, 1, 18));
            LaneClearMenu.Add("Mlategame", new Slider("蓝量限制百分比 %", 15));

            // LastHit Menu
            LastHitMenu = MagicianRyzeMenu.AddSubMenu("尾兵", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("尾兵");
            LastHitMenu.AddLabel("技能使用:");
            LastHitMenu.Add("Qlasthit", new CheckBox("使用 Q"));
            LastHitMenu.Add("Wlasthit", new CheckBox("使用 W", false));
            LastHitMenu.Add("Elasthit", new CheckBox("使用 E", false));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("蓝量限制百分比 %", 25));

            // Kill Steal Menu
            KillStealMenu = MagicianRyzeMenu.AddSubMenu("抢头", "KSFeatures");
            KillStealMenu.AddGroupLabel("抢头设置");
            KillStealMenu.Add("Uks", new CheckBox("抢头模式"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("技能使用:");
            KillStealMenu.Add("Qks", new CheckBox("使用 Q 抢头"));
            KillStealMenu.Add("Wks", new CheckBox("使用 W 抢头"));
            KillStealMenu.Add("Eks", new CheckBox("使用 E 抢头"));

            // Drawing Menu
            DrawingMenu = MagicianRyzeMenu.AddSubMenu("线圈", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("线圈设置");
            DrawingMenu.Add("Udraw", new CheckBox("显示线圈"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("技能显示:");
            DrawingMenu.Add("Qdraw", new CheckBox("显示 Q"));
            DrawingMenu.Add("WEdraw", new CheckBox("显示 W 和 E"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("换肤");
            DrawingMenu.Add("Udesign", new CheckBox("显示换肤"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9));

            // Setting Menu
            SettingMenu = MagicianRyzeMenu.AddSubMenu("杂项", "Settings");
            SettingMenu.AddGroupLabel("杂项");
            SettingMenu.AddLabel("自动加点");
            SettingMenu.Add("Ulevel", new CheckBox("自动加点"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("自动女神叠加");
            SettingMenu.Add("Ustack", new CheckBox("叠加模式"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("大招模式 - QWE滚键盘");
            SettingMenu.Add("Uultimate", new CheckBox("大招模式", false));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("技能打断");
            SettingMenu.Add("Uinterrupt", new CheckBox("打断模式"));
            SettingMenu.Add("Winterrupt", new CheckBox("使用W打断技能"));
            SettingMenu.AddLabel("防止突击");
            SettingMenu.Add("Ugapc", new CheckBox("防止突击模式"));
            SettingMenu.Add("Wgapc", new CheckBox("使用W造成间距"));
        }
Beispiel #13
0
        public static void getMenu()
        {
            KayleMenu = MainMenu.AddMenu("KayleBuddy", "kaylebuddy");
            KayleMenu.AddGroupLabel("KayleBuddy");
            KayleMenu.AddSeparator();
            KayleMenu.AddLabel("Made by Kk2");

            ComboMenu = KayleMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("useQCombo", new CheckBox("Use Q"));
            ComboMenu.Add("useWCombo", new CheckBox("Use Smart W"));
            ComboMenu.Add("useECombo", new CheckBox("Use E"));

            HarassMenu = KayleMenu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.AddSeparator();
            HarassMenu.Add("useQHarass", new CheckBox("Use Q"));
            HarassMenu.Add("useEHarass", new CheckBox("Use E"));
            HarassMenu.Add("manaHarass", new Slider("Mana % > to Use Spells", 20));

            FarmMenu = KayleMenu.AddSubMenu("Farm", "Farm");
            FarmMenu.AddGroupLabel("Farming Settings");
            FarmMenu.AddSeparator();
            FarmMenu.Add("useEWave", new CheckBox("Use E for Waveclear"));
            FarmMenu.Add("useQFarm", new CheckBox("Use Q To LastHit"));
            FarmMenu.Add("manaFarm", new Slider("Mana % > to Use Spells", 20));

            JungleMenu = KayleMenu.AddSubMenu("Jungle", "Jungle");
            JungleMenu.AddGroupLabel("Jungle Settings");
            JungleMenu.AddSeparator();
            JungleMenu.Add("useEJungle", new CheckBox("Use E"));
            JungleMenu.Add("useQJungle", new CheckBox("Use Q"));
            JungleMenu.Add("manaJungle", new Slider("Mana % > to Use Spells", 20));

            HealingMenu = KayleMenu.AddSubMenu("Healing", "Healing");
            HealingMenu.AddGroupLabel("Healing Menu");
            HealingMenu.AddSeparator();
            foreach (var h in HeroManager.Allies)
            {
                HealingMenu.Add("useW" + h.ChampionName, new CheckBox("Heal " + h.ChampionName));
                HealingMenu.Add("minHPW" + h.ChampionName, new Slider("HP % to Heal " + h.ChampionName, 20));
                HealingMenu.AddSeparator();
            }

            UltMenu = KayleMenu.AddSubMenu("Ultimate Manager", "Ult");
            UltMenu.AddGroupLabel("Ultimate Settings");
            UltMenu.AddSeparator();
            foreach (var h in HeroManager.Allies)
            {
                UltMenu.Add("UseR" + h.ChampionName, new CheckBox("Ult on " + h.ChampionName));
                UltMenu.Add("minHPR" + h.ChampionName, new Slider("HP % to Ult " + h.ChampionName, 20));
                UltMenu.AddSeparator();
            }

            MiscMenu = KayleMenu.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("usePot", new CheckBox("Use Potions"));
            MiscMenu.Add("drawQ", new CheckBox("Draw Q Range"));
            MiscMenu.Add("drawH", new CheckBox("Draw an H on HPbar of Needed Healing Allies"));
            skinSelect = MiscMenu.Add("ChangeSkin", new Slider("Change Skin [Number]", 7, 0, 7));
        }
Beispiel #14
0
        public static void getMenu()
        {
            /*
             * Main Menu
             */
            Rengar = MainMenu.AddMenu("Rengod", "Rengod");
            Rengar.AddGroupLabel("RenGOD ~.^");
            Rengar.AddSeparator();
            Rengar.AddLabel("" + G_name);

            /*
             * Combo Menu
             */
            ComboMenu = Rengar.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Options");
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboQ", new CheckBox("Use Q on Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use W on Combo"));
            ComboMenu.Add("ComboE", new CheckBox("Use E on Combo"));
            ComboPrio = ComboMenu.Add("cPrio", new Slider("Prioritize: ", 0, 0, 2));
            ComboPrio.OnValueChange +=
                delegate { ComboPrio.DisplayName = "Prioritize: " + prio[ComboPrio.CurrentValue]; };
            ComboPrio.DisplayName = "Prioritize: " + prio[ComboPrio.CurrentValue];
            ComboKey = ComboMenu.Add("changeC",
                                     new KeyBind("Press to change Combo Prioritize", false, KeyBind.BindTypes.PressToggle, 'N'));
            ComboKey.OnValueChange += delegate
            {
                var x = ComboPrio.CurrentValue;
                if (x == 2)
                {
                    ComboPrio.CurrentValue = 0;
                }
                else
                {
                    ComboPrio.CurrentValue = ComboPrio.CurrentValue + 1;
                }
            };
            ComboMenu.AddSeparator();
            ComboMenu.Add("useIG", new CheckBox("Use Ignite on Combo"));
            ComboMenu.Add("useSmite", new CheckBox("Use Smite on Combo"));


            /*
             * Harass Menu
             */
            HarassMenu = Rengar.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Options");
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassQ", new CheckBox("Use Q on Harass"));
            HarassMenu.Add("HarassW", new CheckBox("Use W on Harass"));
            HarassMenu.Add("HarassE", new CheckBox("Use E on Harass"));
            HarassPrio = HarassMenu.Add("hPrio", new Slider("Prioritize: ", 0, 0, 1));
            HarassPrio.OnValueChange +=
                delegate { HarassPrio.DisplayName = "Prioritize: " + prio[HarassPrio.CurrentValue]; };
            HarassPrio.DisplayName = "Prioritize: " + prio[HarassPrio.CurrentValue];

            /*
             * LaneClear Menu
             */
            LaneMenu = Rengar.AddSubMenu("LaneClear", "LaneClear");
            LaneMenu.AddGroupLabel("LaneClear Options");
            LaneMenu.AddSeparator();
            LaneMenu.Add("LaneQ", new CheckBox("Use Q on LaneClear"));
            LaneMenu.Add("LaneW", new CheckBox("Use W on LaneClear"));
            LaneMenu.Add("LaneE", new CheckBox("Use E on LaneClear"));

            /*
             * JungleClear Menu
             */
            JungleMenu = Rengar.AddSubMenu("Jungle", "Jungle");
            JungleMenu.AddGroupLabel("Jungle Options");
            JungleMenu.AddSeparator();
            JungleMenu.Add("JungleQ", new CheckBox("Use Q on Jungle"));
            JungleMenu.Add("JungleW", new CheckBox("Use W on Jungle"));
            JungleMenu.Add("JungleE", new CheckBox("Use E on Jungle"));

            /*
             * Items Menu
             */
            ItemsMenu = Rengar.AddSubMenu("Items", "Items");
            ItemsMenu.AddGroupLabel("Items Options");
            ItemsMenu.Add("useYoumu", new CheckBox("Use Youmuus"));
            ItemsMenu.Add("useHydra", new CheckBox("Use Hydra"));
            ItemsMenu.AddSeparator();
            ItemsMenu.Add("useBTRK", new CheckBox("Use BTRK"));
            ItemsMenu.Add("myHP", new Slider("My Hp <% to use", 60));
            ItemsMenu.Add("enemyHP", new Slider("Enemy HP <% to use", 60));
            ItemsMenu.AddSeparator();
            ItemsMenu.Add("usePOT", new CheckBox("Use Potions"));

            /*
             * Misc Menu
             */
            MiscMenu = Rengar.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Misc Options");
            MiscMenu.AddSeparator();
            MiscMenu.Add("useHeal", new CheckBox("Auto Heal with W"));
            MiscMenu.Add("hpHeal", new Slider("HP % to Heal", 25));
            MiscMenu.AddSeparator();
            SkinHax = MiscMenu.Add("skinHax", new Slider("Choose you Skin [number]", 2, 0, 2));
            SkinHax.OnValueChange += delegate { _Player.SetSkinId(SkinHax.CurrentValue); };

            /*
             * Drawing Menu
             */
            DrawingMenu = Rengar.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Options");
            DrawingMenu.AddSeparator();
            DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range"));
            DrawingMenu.Add("drawW", new CheckBox("Draw W Range"));
            DrawingMenu.Add("drawE", new CheckBox("Draw E Range"));
            DrawingMenu.Add("drawR", new CheckBox("Draw R Range"));
            DrawingMenu.Add("drawK", new CheckBox("Draw K on Killable Enemies"));
            DrawingMenu.Add("drawT", new CheckBox("Draw R Timer Left"));
            DrawingMenu.AddSeparator();
            DrawingMenu.Add("drawC", new CheckBox("Draw Current Combo Prioritize"));
            DrawingMenu.Add("posX", new Slider("X Position", 50, 0, 2000));
            DrawingMenu.Add("posY", new Slider("Y Position", 50, 0, 2000));
        }
        private static void Game_OnGameLoad(EventArgs args)
        {
            if (ObjectManager.Player.BaseSkinName != "Nautilus")
            {
                return;
            }
            foreach (var hero in ObjectManager.Get <AIHeroClient>())
            {
                if (hero.IsEnemy)
                {
                    Enemies.Add(hero);
                }
                if (hero.IsAlly)
                {
                    Allies.Add(hero);
                }
            }



            Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, (int)0.5f, (int?)1900f, 90);
            Q.AllowedCollisionCount = 0;
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E, 300);
            R = new Spell.Targeted(SpellSlot.R, (uint)ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange);

            nautmenu = MainMenu.AddMenu("Nautilus", "Nautilus");
            nautmenu.AddGroupLabel("Nautilus!");
            PredictionMenu = nautmenu.AddSubMenu("Prediction", "prediction");
            StringList(PredictionMenu, "Qpred", "Q Prediction", new[] { "Low", "Medium", "High", "Very High" }, 3);

            ComboMenu = nautmenu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Ayarları");
            ComboMenu.Add("ts", new CheckBox("EB hedef seçici kullan"));
            ComboMenu.Add("ts1", new CheckBox("Sadece 1 hedefe odaklan", false));
            ComboMenu.Add("minGrab", new Slider("Çekmek için en az menzil", 250, 125, (int)Q.Range));
            ComboMenu.Add("maxGrab", new Slider("Çekmek için en fazla menzil", (int)Q.Range, 125, (int)Q.Range));
            ComboMenu.AddLabel("Çekme:");
            foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team))
            {
                ComboMenu.Add("grab" + enemy.ChampionName, new CheckBox(enemy.ChampionName));
            }
            ComboMenu.AddSeparator();
            ComboMenu.Add("useW", new CheckBox("Kullan W"));
            ComboMenu.Add("useE", new CheckBox("Kullan E"));
            ComboMenu.Add("useR", new CheckBox("Kullan R"));
            ComboMenu.AddGroupLabel("Ultiyi şu düşmanlara kullanma");
            foreach (var enemy in ObjectManager.Get <AIHeroClient>())
            {
                CheckBox cb = new CheckBox(enemy.BaseSkinName)
                {
                    CurrentValue = false
                };
                if (enemy.Team != ObjectManager.Player.Team)
                {
                    ComboMenu.Add("DontUltenemy" + enemy.BaseSkinName, cb);
                }
            }

            KSMenu = nautmenu.AddSubMenu("KS");
            KSMenu.AddGroupLabel("KS Ayarları");
            KSMenu.Add("ksQ", new CheckBox("Kullan Q"));
            KSMenu.Add("ksE", new CheckBox("Kullan E"));

            LaneMenu = nautmenu.AddSubMenu("LaneCLear");
            LaneMenu.AddGroupLabel("Lanetemizleme Ayarları");
            LaneMenu.Add("UseWlc", new CheckBox("Kullan W"));
            LaneMenu.Add("UseElc", new CheckBox("Kullan E"));
            LaneMenu.AddSeparator();
            LaneMenu.Add("lccount", new Slider("E için en az minyon", 3, 1, 5));
            LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100));

            JungleMenu = nautmenu.AddSubMenu("Jungleclear");
            JungleMenu.AddGroupLabel("Ormantemizleme Ayarları");
            JungleMenu.Add("UseQjg", new CheckBox("Kullan Q"));
            JungleMenu.Add("UseWjg", new CheckBox("Kullan W"));
            JungleMenu.Add("UseEjg", new CheckBox("Kullan E"));
            JungleMenu.Add("jgMana", new Slider("en az mana %", 20, 0, 100));
            JungleMenu.AddSeparator();

            SmiteMenu = nautmenu.AddSubMenu("Smite", "Smite");
            SmiteMenu.AddSeparator();
            SmiteMenu.Add("smiteActive",
                          new KeyBind("Çarp Aktif (Tuşu)", true, KeyBind.BindTypes.PressToggle, 'H'));
            SmiteMenu.AddSeparator();
            SmiteMenu.Add("useSlowSmite", new CheckBox("Mavi çarpla canavar çal"));
            SmiteMenu.Add("comboWithDuelSmite", new CheckBox("Kırmızı Çarp Komboda"));
            SmiteMenu.AddSeparator();
            SmiteMenu.AddGroupLabel("Kamplar");
            SmiteMenu.AddLabel("Epics");
            SmiteMenu.Add("SRU_Baron", new CheckBox("Baron"));
            SmiteMenu.Add("SRU_Dragon", new CheckBox("Ejder"));
            SmiteMenu.AddLabel("BUFFLAR");
            SmiteMenu.Add("SRU_Blue", new CheckBox("Mavi"));
            SmiteMenu.Add("SRU_Red", new CheckBox("Kırmızı"));
            SmiteMenu.AddLabel("Küçük Kamplar");
            SmiteMenu.Add("SRU_Gromp", new CheckBox("Kurbağa", false));
            SmiteMenu.Add("SRU_Murkwolf", new CheckBox("Alacakurtlar", false));
            SmiteMenu.Add("SRU_Krug", new CheckBox("Golemler", false));
            SmiteMenu.Add("SRU_Razorbeak", new CheckBox("Sivrigagalar", false));
            SmiteMenu.Add("Sru_Crab", new CheckBox("Yampiriyengeç", false));

            FleeMenu = nautmenu.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee(kaçma) Ayarları");
            FleeMenu.Add("fleeuseQ", new CheckBox("Kullan Q"));
            FleeMenu.Add("fleeuseW", new CheckBox("Kullan W"));

            MiscMenu = nautmenu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Ek Ayarlar");
            MiscMenu.Add("antiG", new CheckBox("Kullan E - Antigapcloser"));
            MiscMenu.Add("interruptq", new CheckBox("Kullan Q - interrupter"));
            MiscMenu.Add("interruptr", new CheckBox("Kullan R - interrupter"));


            DrawMenu = nautmenu.AddSubMenu("Draw");
            DrawMenu.AddGroupLabel("Gösterge");
            DrawMenu.Add("drawq", new CheckBox("Göster Q"));
            DrawMenu.Add("drawe", new CheckBox("Göster E"));
            DrawMenu.Add("drawr", new CheckBox("Göster R"));

            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Game.OnUpdate         += Game_OnUpdate;
            Gapcloser.OnGapcloser += Gapcloser_OnGapcloser;
            Drawing.OnDraw        += Drawing_OnDraw;
            Game.OnUpdate         += SmiteEvent;
        }
Beispiel #16
0
        public static void Game_OnGameLoad(EventArgs args)
        {
            if (myHero.ChampionName != "Quinn")
            {
                return;
            }

            quinnMenu = MainMenu.AddMenu("Quinn", "Quinn");
            quinnMenu.AddGroupLabel("Quinn it to WIN it!");
            ComboMenu = quinnMenu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("useQ", new CheckBox("Use Q"));
            ComboMenu.Add("UseW", new CheckBox("Use W when enemy is not visible"));
            ComboMenu.Add("useE", new CheckBox("Use E"));
            ComboMenu.Add("youmus", new CheckBox("Use Yoummu"));
            ComboMenu.Add("useitems", new CheckBox("Use Other Items"));
            ComboMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite"));
            ComboMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite"));

            HarassMenu = quinnMenu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("useQ", new CheckBox("Use Q"));

            LaneMenu = quinnMenu.AddSubMenu("LaneCLear");
            LaneMenu.AddGroupLabel("LaneCLear Settings");
            LaneMenu.Add("UseQlc", new CheckBox("Use Q"));
            LaneMenu.Add("UseElc", new CheckBox("Use E"));
            LaneMenu.AddSeparator();
            LaneMenu.Add("lccount", new Slider("Min minions for Q", 3, 1, 5));
            LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100));

            JungleMenu = quinnMenu.AddSubMenu("Jungleclear");
            JungleMenu.AddGroupLabel("Jungleclear Settings");
            JungleMenu.Add("UseQjg", new CheckBox("Use Q"));
            JungleMenu.Add("UseEjg", new CheckBox("Use E"));
            JungleMenu.Add("jgMana", new Slider("Minimum mana %", 20, 0, 100));
            JungleMenu.AddSeparator();
            JungleMenu.Add("smiteActive",
                           new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H'));
            JungleMenu.AddSeparator();
            JungleMenu.AddSeparator();
            JungleMenu.AddGroupLabel("Camps");
            JungleMenu.AddLabel("Epics");
            JungleMenu.Add("SRU_Baron", new CheckBox("Baron"));
            JungleMenu.Add("SRU_Dragon", new CheckBox("Dragon"));
            JungleMenu.AddLabel("Buffs");
            JungleMenu.Add("SRU_Blue", new CheckBox("Blue"));
            JungleMenu.Add("SRU_Red", new CheckBox("Red"));
            JungleMenu.AddLabel("Small Camps");
            JungleMenu.Add("SRU_Gromp", new CheckBox("Gromp", false));
            JungleMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false));
            JungleMenu.Add("SRU_Krug", new CheckBox("Krug", false));
            JungleMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false));
            JungleMenu.Add("Sru_Crab", new CheckBox("Skuttles", false));

            KSMenu = quinnMenu.AddSubMenu("Killsteal");
            KSMenu.AddGroupLabel("Killsteal Settings");
            KSMenu.Add("ksQ", new CheckBox("Use Q"));

            MiscMenu = quinnMenu.AddSubMenu("Miscellaneous");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("antiG", new CheckBox("Use E - Antigapcloser"));
            MiscMenu.Add("interrpt", new CheckBox("Use E - interrupter"));
            MiscMenu.Add("autor", new CheckBox("Use R in Base"));


            IgniteSlot = ObjectManager.Player.GetSpellSlotFromName("summonerdot");

            Q = new Spell.Skillshot(SpellSlot.Q, 1025, SkillShotType.Linear, 0, 750, 210);
            W = new Spell.Skillshot(SpellSlot.W, 2100, SkillShotType.Circular, 0, 5000, 300);
            E = new Spell.Targeted(SpellSlot.E, (int)675f);
            R = new Spell.Active(SpellSlot.R, 550);



            Game.OnUpdate                    += OnUpdate;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Interrupter.OnInterruptableSpell += Interrupt;
            Orbwalker.OnPreAttack            += Orbwalker_OnPreAttack;
            Orbwalker.OnPostAttack           += AfterAA;
            Game.OnUpdate                    += SmiteEvent;
        }
Beispiel #17
0
        public static void Initialize()
        {
            // Addon Menu
            ExecutionerUrgotMenu = MainMenu.AddMenu("ExecutionerUrgot", "ExecutionerUrgot");
            ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot");
            ExecutionerUrgotMenu.AddLabel("Çeviri TRAdana");

            // Combo Menu
            ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Kombo Ayarları", "ComboFeatures");
            ComboMenu.AddGroupLabel("Kombo Ayarları");
            ComboMenu.AddLabel("Büyüler");
            ComboMenu.Add("Qcombo", new CheckBox("Kullan Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Kullan W Yavaşlatmak için"));
            ComboMenu.Add("Ecombo", new CheckBox("Kullan E"));
            ComboMenu.AddLabel("Aşadağıdaki bölümü ayarlayın");
            ComboMenu.Add("Rcombo", new Slider("Kullan R -şu kadar hedef içinde", 3, 0, 5));

            // Harass Menu
            HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Dürtme ", "HarassFeatures");
            HarassMenu.AddGroupLabel("Dürtme Ayarları");
            HarassMenu.AddLabel("Büyüler:");
            HarassMenu.Add("Qharass", new CheckBox("Kullan Q"));
            HarassMenu.Add("Eharass", new CheckBox("Kullan E"));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Dürtme için en az mana %", 25));

            // Jungle Menu
            JungleMenu = ExecutionerUrgotMenu.AddSubMenu("OrmanTemizleme", "JungleFeatures");
            JungleMenu.AddGroupLabel("OrmanTemizleme Ayarları");
            JungleMenu.AddLabel("Büyüler:");
            JungleMenu.Add("Qjungle", new CheckBox("Kullan Q"));
            JungleMenu.Add("Ejungle", new CheckBox("Kullan E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Orman temizleme için gereken mana %", 25));

            // LaneClear Menu
            LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("LaneTemizleme ", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("LaneTemizleme Ayarları");
            LaneClearMenu.AddLabel("Büyüler:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Kullan Q"));
            LaneClearMenu.Add("Elanec", new CheckBox("Kullan E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("LaneTemizleme için en az mana %", 25));

            // LastHit Menu
            LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("SonVuruş Ayarları", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("SonVuruş Ayarları");
            LastHitMenu.AddLabel("Büyüler");
            LastHitMenu.Add("Qlasthit", new CheckBox("Kullan Q"));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("son vuruş için gereken mana", 25));

            // Kill Steal Menu
            KillStealMenu = ExecutionerUrgotMenu.AddSubMenu("Kill Çalma", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Çalma Ayarları");
            KillStealMenu.Add("Uks", new CheckBox("KS Modu"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Büyüler:");
            KillStealMenu.Add("Qks", new CheckBox("Q Kullan"));
            KillStealMenu.Add("Eks", new CheckBox("E Kullan", false));

            // Drawing Menu
            DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Gösterge", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Gösterge Ayarları");
            DrawingMenu.Add("Udrawer", new CheckBox("Gösterge Kullan"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Büyüler");
            DrawingMenu.Add("Qdraw", new CheckBox("Göster Q"));
            DrawingMenu.Add("Edraw", new CheckBox("Göster E"));
            DrawingMenu.Add("Rdraw", new CheckBox("Göster R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Değiştirici");
            DrawingMenu.Add("Udesigner", new CheckBox("Kullan"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Numarası: ", 2, 0, 3));

            // Setting Menu
            SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Ayarları", "Settings");
            SettingMenu.AddGroupLabel("Ayarları");
            SettingMenu.AddLabel("Otomatik Level Yükseltme");
            SettingMenu.Add("Uleveler", new CheckBox("Kullan"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Otomatik Yük Kasma");
            SettingMenu.Add("Ustacker", new CheckBox("Kullan"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Otomatik R kullan düşmanı dost kuleye çekecekse");
            SettingMenu.Add("Ugrabber", new CheckBox("Çekmeyi Kullan"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("İnterrupt Kullan", false));
            SettingMenu.Add("Rinterrupt", new CheckBox("İnterrupt için R", false));
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Kullan Gapcloser", false));
            SettingMenu.Add("Rgapc", new CheckBox("Gapcloser için  R", false));
        }