Beispiel #1
0
        public static void GetMoveOldLibrary(ILog QuasarLogger)
        {
            QuasarLogger.Debug("Loading Old Library");
            List <Data.V1.LibraryMod>          OldLibrary = Quasar.Helpers.XML.XMLHelper.GetLibraryModList();
            ObservableCollection <LibraryItem> NewLibrary = new ObservableCollection <LibraryItem>();

            QuasarLogger.Debug("Loading API");
            GamebananaAPI API = JSonHelper.GetGamebananaAPI();

            Directory.CreateDirectory(Properties.Settings.Default.DefaultDir + @"\LibraryBackup");
            FileOperation.CheckCopyFolder(Properties.Settings.Default.DefaultDir + @"\Library", Properties.Settings.Default.DefaultDir + @"\LibraryBackup");

            foreach (Data.V1.LibraryMod lm in OldLibrary)
            {
                QuasarLogger.Debug(String.Format("Processing Mod #{0}", lm.ID));
                //Creating new item based on old one
                LibraryItem li = new LibraryItem()
                {
                    GameID = lm.GameID,
                    Guid   = Guid.NewGuid(),
                    Time   = DateTime.Now,
                    Name   = lm.Name,
                };

                //Finding corresponding data
                GamebananaRootCategory rc = API.Games[0].RootCategories.Single(c => c.Name == lm.TypeLabel);
                GamebananaSubCategory  sc = rc.SubCategories.Single(c => c.Name == lm.APICategoryName);

                GamebananaItem item = new GamebananaItem()
                {
                    Description      = "",
                    GamebananaItemID = lm.ID,
                    Name             = lm.Name,
                    UpdateCount      = lm.Updates,
                    RootCategoryGuid = rc.Guid,
                    SubCategoryGuid  = sc.Guid,
                    Authors          = new ObservableCollection <Author>()
                };

                //Processing Authors
                foreach (string[] val in lm.Authors)
                {
                    Author au = new Author()
                    {
                        Name = val[0],
                        Role = val[1],
                        GamebananaAuthorID = int.Parse(val[2])
                    };
                    item.Authors.Add(au);
                }

                //Assigning GBItem to the LibraryItem
                li.GBItem = item;

                //Assigning item to the new Library
                NewLibrary.Add(li);

                QuasarLogger.Debug(String.Format("Processed Mod #{0}", lm.ID));
            }

            QuasarLogger.Debug("Transferring Mods");
            //Moving mods to new path
            TransferMods(NewLibrary, QuasarLogger);


            JSonHelper.SaveLibrary(NewLibrary);
        }