Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     playerNum     = GetComponent <PlayerMovement>().playerNum;
     aim           = GetComponent <ShowAim>();
     currentAimDir = new Vector2(0, 1.0f);
     itsAliiiiiive = GetComponent <ItsAliiiiiive>();
 }
Beispiel #2
0
 void Start()
 {
     itsAliiiiiive = transform.parent.GetComponent <ItsAliiiiiive>();
 }