static void Init()
 {
     if (Instance == null)
     {
         Instance = new GameObject("IonicComms").AddComponent <IonicComms>();
         DontDestroyOnLoad(Instance.gameObject);
     }
 }
 void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
     }
     else if (this != Instance)
     {
         Destroy(this);
     }
 }
    //  IonicComms.SendMessageToIonic( "Anshul testing" );

    void Awake()
    {
        if (Instance == null)
        {
            Instance = this;

            gameObject.name = "IonicComms";
            DontDestroyOnLoad(gameObject);
        }
        else if (this != Instance)
        {
            Destroy(this);
        }
    }