private static uint TimerCallback(uint interval, IntPtr param) { var ev = new SDL2.SDL.SDL_Event(); ev.type = SDL.SDL_EventType.SDL_USEREVENT; ev.user.code = 0; ev.user.data1 = IntPtr.Zero; ev.user.data2 = IntPtr.Zero; SDL.SDL_PushEvent(ref ev); return interval; // We can return 0 to cancel the timer here, or interval to keep it going. }
protected override void Process(ThreadController myController) { SDL2.SDL.SDL_Event myEvent = new SDL2.SDL.SDL_Event(); while (SDL2.SDL.SDL_PollEvent(out myEvent) == 1) { switch (myEvent.type) { case SDL2.SDL.SDL_EventType.SDL_FIRSTEVENT: break; case SDL2.SDL.SDL_EventType.SDL_QUIT: break; case SDL2.SDL.SDL_EventType.SDL_WINDOWEVENT: break; case SDL2.SDL.SDL_EventType.SDL_SYSWMEVENT: break; case SDL2.SDL.SDL_EventType.SDL_TEXTEDITING: break; case SDL2.SDL.SDL_EventType.SDL_TEXTINPUT: break; case SDL2.SDL.SDL_EventType.SDL_JOYAXISMOTION: break; case SDL2.SDL.SDL_EventType.SDL_JOYBALLMOTION: break; case SDL2.SDL.SDL_EventType.SDL_JOYHATMOTION: break; case SDL2.SDL.SDL_EventType.SDL_JOYBUTTONDOWN: break; case SDL2.SDL.SDL_EventType.SDL_JOYBUTTONUP: break; case SDL2.SDL.SDL_EventType.SDL_JOYDEVICEADDED: break; case SDL2.SDL.SDL_EventType.SDL_JOYDEVICEREMOVED: break; case SDL2.SDL.SDL_EventType.SDL_CONTROLLERAXISMOTION: break; case SDL2.SDL.SDL_EventType.SDL_CONTROLLERBUTTONDOWN: break; case SDL2.SDL.SDL_EventType.SDL_CONTROLLERBUTTONUP: break; case SDL2.SDL.SDL_EventType.SDL_CONTROLLERDEVICEADDED: break; case SDL2.SDL.SDL_EventType.SDL_CONTROLLERDEVICEREMOVED: break; case SDL2.SDL.SDL_EventType.SDL_CONTROLLERDEVICEREMAPPED: break; case SDL2.SDL.SDL_EventType.SDL_FINGERDOWN: break; case SDL2.SDL.SDL_EventType.SDL_FINGERUP: break; case SDL2.SDL.SDL_EventType.SDL_FINGERMOTION: break; case SDL2.SDL.SDL_EventType.SDL_DOLLARGESTURE: break; case SDL2.SDL.SDL_EventType.SDL_DOLLARRECORD: break; case SDL2.SDL.SDL_EventType.SDL_MULTIGESTURE: break; case SDL2.SDL.SDL_EventType.SDL_CLIPBOARDUPDATE: break; case SDL2.SDL.SDL_EventType.SDL_DROPFILE: break; case SDL2.SDL.SDL_EventType.SDL_RENDER_TARGETS_RESET: break; case SDL2.SDL.SDL_EventType.SDL_USEREVENT: break; case SDL2.SDL.SDL_EventType.SDL_LASTEVENT: break; } } }