Beispiel #1
0
 private void Awake()
 {
     _thisGamObj    = gameObject;
     _thisTransform = transform;
     _rigidbody     = GetComponent <Rigidbody2D>();
     _inventory     = GameObject.Find("PlayerOLD").GetComponent <InventoryOLD>();
 }
Beispiel #2
0
 private void Awake()
 {
     _renderer        = GetComponent <SpriteRenderer>();
     _selfTransform   = GetComponent <Transform>();
     _playerTransform = GameObject.Find("PlayerOLD").transform;
     _UI_Panel        = GameObject.Find("TooltipPanelOLD").GetComponent <UI_Update>();
     _itemDisplay     = GetComponent <ItemDisplay>();
     _inventory       = _playerTransform.GetComponent <InventoryOLD>();
 }
Beispiel #3
0
 private void Awake()
 {
     _camera           = Camera.main;
     _xRefResolution   = GameObject.Find("Canvas").GetComponent <CanvasScaler>().referenceResolution.x;
     _RTSelf           = GetComponent <RectTransform>();
     _RTInventoryPanel = GameObject.Find("InventoryOLD").GetComponent <RectTransform>();
     _imgSelf          = GetComponent <Image>();
     _imgSlotForDrag   = RT_slotForDrag.GetComponent <Image>();
     _UI_Panel         = GameObject.Find("TooltipPanelOLD").GetComponent <UI_Update>();
     _inventory        = GameObject.Find("PlayerOLD").GetComponent <InventoryOLD>();
 }
Beispiel #4
0
    private void Awake()
    {
        _thisGamObj    = gameObject;
        _thisTransform = transform;
        _spriteRend    = GetComponent <SpriteRenderer>();
        if (tileEnvironment.id != 0)
        {
            _rigidbody = GetComponent <Rigidbody2D>();
        }

        _selfHighlighting = GetComponent <ColorHighlightingEnvironment>();
        _inventory        = GameObject.Find("PlayerOLD").GetComponent <InventoryOLD>();
    }
    private void Awake()
    {
        _player = _player == null?GetComponent <PlayerOLD>() : _player;

        if (_player == null)
        {
            Debug.LogError("Скрипт 'Player' не установлен на контроллер");
        }

        _inventory = _inventory == null?GetComponent <InventoryOLD>() : _inventory;

        if (_inventory == null)
        {
            Debug.LogError("Скрипт 'Inventory' не установлен на контроллер");
        }
    }