Beispiel #1
0
 public SocketEventHandler(SocketAsyncEngine engine)
 {
     Buffer = engine._buffer;
     _handleToContextMap = engine._handleToContextMap;
     _eventQueue         = engine._eventQueue;
 }
 private SocketAsyncEngine(int port, Interop.Sys.SocketEvent* buffer)
 {
     _port = port;
     _buffer = buffer;
 }
 private SocketAsyncEngine(int port, Interop.Sys.SocketEvent *buffer)
 {
     _port   = port;
     _buffer = buffer;
 }