Beispiel #1
0
    void Start()
    {
        scrollFact.Init();
        Init();
        intManager.Init();

        player.transform.position = playerSpawnPos.transform.position;
        player.transform.rotation = playerSpawnPos.transform.rotation;
        currentWorldArea          = playerSpawnArea;

        foreach (RainZone zone in rainZones)
        {
            zone.Init();
            zone.UpdateSystem(currentWorldArea);
        }
        print("Start in worldmanager");
    }