Beispiel #1
0
    void PrepareObjectsToTakeOrExamine(Room currentRoom)
    {
        for (int i = 0; i < currentRoom.interactableObjectsInRoom.Count; i++)
        {
            string descriptionNotInInventory = interactableItems.GetObjectsNotInInventory(currentRoom, i);
            if (descriptionNotInInventory != null)
            {
                interactionDescriptionsInRoom.Add(descriptionNotInInventory);
            }
            InteractableObject interactableInRoom = currentRoom.interactableObjectsInRoom[i];

            for (int j = 0; j < interactableInRoom.interactions.Length; j++)
            {
                Interaction interaction = interactableInRoom.interactions[j];
                if (interaction.inputAction.keyword == "examine")
                {
                    interactableItems.examineDictionary.Add(interactableInRoom.noun, interaction.textResponse);
                }

                if (interaction.inputAction.keyword == "take")
                {
                    interactableItems.takeDictionary.Add(interactableInRoom.noun, interaction.textResponse);
                }
            }
        }
        interactableItems.AddActionResponsesToOpenDictionary();
    }