protected void OnGUI() { if (Show) { Inspector.DisplayInspector(); TreeViewer.DisplayViewer(); } }
public void OnGUI() { if (Show) { Inspector.DisplayInspector(); TreeViewer.DisplayViewer(); Repl?.DisplayWindow(); } }
public void OnGUI() { if (Show) { Cursor.lockState = CursorLockMode.None; Cursor.visible = true; Inspector.DisplayInspector(); TreeViewer.DisplayViewer(); Repl?.DisplayWindow(); } }
internal void OnGUI() { if (Show) { var originalSkin = GUI.skin; GUI.skin = InterfaceMaker.CustomSkin; Cursor.lockState = CursorLockMode.None; Cursor.visible = true; Inspector.DisplayInspector(); TreeViewer.DisplayViewer(); Repl?.DisplayWindow(); // Restore old skin for maximum compatibility GUI.skin = originalSkin; } }