Beispiel #1
0
        private void grindInput()
        {
            ItemStack grindedStack = InputGrindProps.GroundStack.ResolvedItemstack.Clone();

            if (OutputSlot.Itemstack == null)
            {
                OutputSlot.Itemstack = grindedStack;
            }
            else
            {
                int mergableQuantity = OutputSlot.Itemstack.Collectible.GetMergableQuantity(OutputSlot.Itemstack, grindedStack, EnumMergePriority.AutoMerge);

                if (mergableQuantity > 0)
                {
                    OutputSlot.Itemstack.StackSize += grindedStack.StackSize;
                }
                else
                {
                    BlockFacing face = BlockFacing.HORIZONTALS[nowOutputFace];
                    nowOutputFace = (nowOutputFace + 1) % 4;

                    Block block = Api.World.BlockAccessor.GetBlock(this.Pos.AddCopy(face));
                    if (block.Replaceable < 6000)
                    {
                        return;
                    }
                    Api.World.SpawnItemEntity(grindedStack, this.Pos.ToVec3d().Add(0.5 + face.Normalf.X * 0.7, 0.75, 0.5 + face.Normalf.Z * 0.7), new Vec3d(face.Normalf.X * 0.02f, 0, face.Normalf.Z * 0.02f));
                }
            }

            InputSlot.TakeOut(1);
            InputSlot.MarkDirty();
            OutputSlot.MarkDirty();
        }
Beispiel #2
0
        private void grindInput()
        {
            ItemStack grindedStack = InputGrindProps.GrindedStack.ResolvedItemstack;

            if (OutputSlot.Itemstack == null)
            {
                OutputSlot.Itemstack = grindedStack.Clone();
            }
            else
            {
                OutputSlot.Itemstack.StackSize += grindedStack.StackSize;
            }

            InputSlot.TakeOut(1);
            InputSlot.MarkDirty();
            OutputSlot.MarkDirty();
        }