Beispiel #1
0
    static void Dispatch(NetworkState status)
    {
        if (status == NetworkState.Connected)
        {
            s_isConnect = true;
        }
        else
        {
            s_isConnect = false;
        }

        InputNetworkEventProxy.DispatchStatusEvent(status);
    }
    static void Dispatch(NetworkState status)
    {
        InputNetworkEventProxy.DispatchStatusEvent(status);

        if (status == NetworkState.Connected)
        {
            startSendHeatBeat = true;
        }
        else
        {
            startSendHeatBeat = false;
        }
    }
 static void Dispatch(NetworkState status)
 {
     InputNetworkEventProxy.DispatchStatusEvent(status);
 }