Beispiel #1
0
 /// <summary>
 ///   Return true if specified gamepad button is pressed, otherwise false
 /// </summary>
 /// <param name="gamePad">Gamepad ID</param>
 /// <param name="button">Gamepad button to check</param>
 public bool IsGamePadButtonPressed(int gamePad, string button)
 {
     CheckGamepadConnected(gamePad);
     return(_map.CheckGamePadButton(_gamePadStates[gamePad], button));
 }