Beispiel #1
0
 // Start is called before the first frame update
 void Start()
 {
     ink.AddTagListener("said", SetSpeaker);
     ink.storyUpdate.AddListener(StoryUpdate);
     ink.storyEnded.AddListener(() => dialogBox?.SetActive(false));
     ink.Initialize();
     SetSpeaker(ink.story.variablesState["lastKnownSpeaker"] as string ?? "");
     ink.BeginStory();
 }
Beispiel #2
0
 void Start()
 {
     HideAllSpeechBubbles();
     ink.AddTagListener("said", SetSpeaker);
     ink.storyUpdate.AddListener(StoryUpdate);
     ink.storyEnded.AddListener(HideAllSpeechBubbles);
     ink.Initialize();
     SetSpeaker(speaker?.name ?? ink.story.variablesState["lastKnownSpeaker"] as string ?? "None");
     ink.BeginStory();
 }
Beispiel #3
0
 void Start()
 {
     ink.storyUpdate.AddListener(StoryUpdate);
     ink.Initialize();
     ink.BeginStory();
 }