Beispiel #1
0
 public InterfaceSlider(Infiniminer.InfiniminerGame gameInstance)
 {
     uiFont = gameInstance.Content.Load <SpriteFont>("font_04b08");
 }
Beispiel #2
0
 public InterfaceSlider(Infiniminer.InfiniminerGame gameInstance, Infiniminer.PropertyBag pb)
 {
     uiFont = gameInstance.Content.Load <SpriteFont>("font_04b08");
     _P     = pb;
 }
Beispiel #3
0
 public InterfaceTextInput(Infiniminer.InfiniminerGame gameInstance, Infiniminer.PropertyBag pb)
 {
     uiFont = gameInstance.Content.Load <SpriteFont>("font_04b08");
     _P     = pb;
     //keyMap = new Infiniminer.KeyMap();
 }