Beispiel #1
0
 private void setActive(Igameobject onenpc)
 {
     ActiveNpc = onenpc;
     menu = ActiveNpc.menu();
     keyMapping = ActiveNpc.menu().keyMapping();
 }
Beispiel #2
0
 private void setActive(Igameobject onenpc)
 {
     ActiveNpc  = onenpc;
     menu       = ActiveNpc.menu();
     keyMapping = ActiveNpc.menu().keyMapping();
 }