Beispiel #1
0
        public T[] LoadLayerData <T>(IZone zone, string name) where T : struct
        {
            var path = zone.CreateTerrainDataFilename(name);
            var data = _fileSystem.ReadLayer <T>(path);

            Logger.Info("Layer data loaded. (" + name + ") zone:" + zone.Id);
            return(data);
        }
Beispiel #2
0
        public void SaveLayerToDisk <T>(IZone zone, ILayer <T> layer) where T : struct
        {
            var baseFilename = zone.CreateTerrainDataFilename(layer.LayerType.ToString().ToLower(), "");

            using (var md5 = MD5.Create())
            {
                var tmpFn     = baseFilename + "tmp" + DateTime.Now.Ticks + ".bin";
                var layerData = layer.RawData.ToByteArray();
                _fileSystem.WriteLayer(tmpFn, layerData);

                if (!md5.ComputeHash(layerData).SequenceEqual(md5.ComputeHash(_fileSystem.ReadLayerAsByteArray(tmpFn))))
                {
                    return;
                }

                _fileSystem.MoveLayerFile(tmpFn, baseFilename + "bin");
                Logger.Info("Layer saved. (" + baseFilename + ")");
            }
        }
Beispiel #3
0
        public void SaveBitmap(IZone zone, Bitmap bitmap, string name)
        {
            var fn = _fileSystem.CreatePath("bitmaps", zone.CreateTerrainDataFilename(name, "png"));

            bitmap.Save(fn, ImageFormat.Png);
        }