Beispiel #1
0
 public Node(TState state, IWalkerAction <TState> action, Node <TState, TAction> parent = null, double pathCost = 0)
 {
     Parent   = parent;
     State    = state;
     Action   = action;
     PathCost = pathCost;
 }
Beispiel #2
0
 internal HeuristicNode(
     TState state,
     IWalkerAction <TState> action,
     Node <TState, TAction> parent = null,
     double pathCost = 0) : base(state, action, parent, pathCost)
 {
 }