Beispiel #1
0
        public void TestTroopSpeed(Formula formula)
        {
            ITroopStub troopstub = Substitute.For <ITroopStub>();

            troopstub.TotalCount.Returns((ushort)1);

            troopstub.City.Template[0].Battle.Speed.Returns((byte)12); // fighter
            troopstub.City.Template[0].Upkeep.Returns((byte)1);
            troopstub.City.Template[1].Battle.Speed.Returns((byte)16); // Archer
            troopstub.City.Template[1].Upkeep.Returns((byte)1);
            troopstub.City.Template[2].Battle.Speed.Returns((byte)24); // Cavalry
            troopstub.City.Template[2].Upkeep.Returns((byte)2);
            troopstub.City.Template[3].Battle.Speed.Returns((byte)5);  // Catapult
            troopstub.City.Template[3].Upkeep.Returns((byte)5);
            troopstub.City.Template[3].Battle.Armor.Returns(ArmorType.Machine);
            // 10 fighters
            IEnumerable <IFormation> formation = new[] { new Formation(FormationType.Normal)
                                                         {
                                                             { 0, 10 },
                                                         } };

            troopstub.GetEnumerator().Returns(formation.GetEnumerator());
            formula.GetTroopSpeed(troopstub).Should().Be(12);

            // 5 archers
            formation = new[] { new Formation(FormationType.Normal)
                                {
                                    { 1, 5 },
                                } };
            troopstub.GetEnumerator().Returns(formation.GetEnumerator());
            formula.GetTroopSpeed(troopstub).Should().Be(16);

            // 10 fighters and 5 archers
            formation = new[] { new Formation(FormationType.Normal)
                                {
                                    { 0, 10 },
                                    { 1, 5 },
                                } };
            troopstub.GetEnumerator().Returns(formation.GetEnumerator());
            formula.GetTroopSpeed(troopstub).Should().Be(Math.Round((10m * 12 + 5 * 16) / 15, 1));

            // 10 fighters, 5 archers, and 2 cavalries
            formation = new[] { new Formation(FormationType.Normal)
                                {
                                    { 0, 10 },
                                    { 1, 5 },
                                    { 2, 2 },
                                } };
            troopstub.GetEnumerator().Returns(formation.GetEnumerator());
            formula.GetTroopSpeed(troopstub).Should().Be(Math.Round((10m * 12 + 5 * 16 + 4 * 24) / 19, 1));

            // 10 fighters, 5 archers, 2 cavalries and 8 catapults
            formation = new[] { new Formation(FormationType.Normal)
                                {
                                    { 0, 10 },
                                    { 1, 5 },
                                    { 2, 2 },
                                    { 3, 8 },
                                } };
            troopstub.GetEnumerator().Returns(formation.GetEnumerator());
            formula.GetTroopSpeed(troopstub).Should().Be(5);
        }