Beispiel #1
0
        public object Clone(CloneOptions options)
        {
            SimpleLabelRenderer renderer = new SimpleLabelRenderer(
                (ITextSymbol)((_symbol is IClone2) ? _symbol.Clone(options) : null),
                _fieldname);

            renderer._howManyLabels  = _howManyLabels;
            renderer._labelPriority  = _labelPriority;
            renderer._fontField      = _fontField;
            renderer._sizeField      = _sizeField;
            renderer._expression     = _expression;
            renderer._useExpression  = _useExpression;
            renderer._symbolRotation = (SymbolRotation)_symbolRotation.Clone();
            renderer._clipEnvelope   = _clipEnvelope != null ? new Envelope(_clipEnvelope) : null;
            renderer._lineLabelling  = _lineLabelling;
            return(renderer);
        }
Beispiel #2
0
        private void EditLabelStyle(RuleModel rule)
        {
            PointRuleModel pr = rule as PointRuleModel;
            LineRuleModel  lr = rule as LineRuleModel;
            AreaRuleModel  ar = rule as AreaRuleModel;

            UserControl uc = null;

            /*
             * if (m_owner.SelectedClass == null)
             * {
             *  MessageBox.Show(Strings.NoFeatureClassAssigned);
             *  return;
             * }*/
            var previewScale = 0.0;

            if (_parentScaleRange.MinScale.HasValue)
            {
                previewScale = _parentScaleRange.MinScale.Value;
            }
            ILayerStylePreviewable prev = new LayerStylePreviewable(_edSvc.EditedResourceID,
                                                                    previewScale,
                                                                    80,
                                                                    40,
                                                                    "PNG", //NOXLATE
                                                                    rule.Index);

            //TODO: This is obviously a mess and could do with some future cleanup, but the idea here should be
            //easy to understand. Each primitive basic style (that's not a label) has 3 actions.
            // - Commit (When user clicks OK on dialog)
            // - Rollback (When user clicks Cancel on dialog)
            // - Edit Commit (When user invokes refresh)
            //Those that support GETLEGENDIMAGE-based previews will be passed an edit commit action. Invoking the
            //edit commit action will update the session-based layer with this edit-copy rule, allowing for the changes
            //to be reflected when we do the GETLEGENDIMAGE call
            //
            //Labels are exempt as those previews can be sufficiently simulated with System.Drawing API
            var             vl       = (IVectorLayerDefinition)_editedLayer.SubLayer;
            ClassDefinition clsDef   = GetLayerClass();
            Action          commit   = null;
            Action          rollback = null;

            ITextSymbol labelToEdit = null;

            if (pr != null)
            {
                labelToEdit = pr.GetLabelStyle();
            }
            else if (lr != null)
            {
                labelToEdit = lr.GetLabelStyle();
            }
            else if (ar != null)
            {
                labelToEdit = ar.GetLabelStyle();
            }

            m_origLabel = labelToEdit;
            m_editLabel = (labelToEdit == null) ? null : (ITextSymbol)labelToEdit.Clone();

            uc = new FontStyleEditor(_edSvc, clsDef, vl.ResourceId);
            ((FontStyleEditor)uc).Item = m_editLabel;

            if (uc != null)
            {
                EditorTemplateForm dlg = new EditorTemplateForm();
                dlg.ItemPanel.Controls.Add(uc);
                uc.Dock = DockStyle.Fill;
                dlg.RefreshSize();
                var res = dlg.ShowDialog(this);
                if (res == DialogResult.OK)
                {
                    if (commit != null)
                    {
                        commit.Invoke();
                    }

                    ITextSymbol editedLabel = ((FontStyleEditor)uc).Item;
                    if (pr != null)
                    {
                        pr.SetLabelStyle(editedLabel);
                        _edSvc.HasChanged();
                    }
                    else if (lr != null)
                    {
                        lr.SetLabelStyle(editedLabel);
                        _edSvc.HasChanged();
                    }
                    else if (ar != null)
                    {
                        ar.SetLabelStyle(editedLabel);
                        _edSvc.HasChanged();
                    }
                }
                else if (res == DialogResult.Cancel)
                {
                    if (rollback != null)
                    {
                        rollback.Invoke();
                    }
                }
            }
        }
Beispiel #3
0
        private void EditButton_Click(object sender, EventArgs e)
        {
            UserControl uc = null;

            if (m_owner.SelectedClass == null)
            {
                MessageBox.Show(Strings.NoFeatureClassAssigned);
                return;
            }
            ILayerStylePreviewable prev = new LayerStylePreviewable(m_owner.EditorService.EditedResourceID,
                                                                    this.PreviewScale,
                                                                    80,
                                                                    40,
                                                                    "PNG", //NOXLATE
                                                                    _themeOffset + this.ThemeCategory);

            //TODO: This is obviously a mess and could do with some future cleanup, but the idea here should be
            //easy to understand. Each primitive basic style (that's not a label) has 3 actions.
            // - Commit (When user clicks OK on dialog)
            // - Rollback (When user clicks Cancel on dialog)
            // - Edit Commit (When user invokes refresh)
            //Those that support GETLEGENDIMAGE-based previews will be passed an edit commit action. Invoking the
            //edit commit action will update the session-based layer with this edit-copy rule, allowing for the changes
            //to be reflected when we do the GETLEGENDIMAGE call
            //
            //Labels are exempt as those previews can be sufficiently simulated with System.Drawing API
            var    factory  = (ILayerElementFactory)m_owner.Editor.GetEditedResource();
            Action commit   = null;
            Action rollback = null;

            if (isLabel)
            {
                m_origLabel = m_label;
                m_editLabel = (m_label == null) ? null : (ITextSymbol)m_label.Clone();

                uc = new FontStyleEditor(m_owner.Editor, m_owner.SelectedClass, m_owner.FeatureSourceId);
                ((FontStyleEditor)uc).Item = m_editLabel;
            }
            else if (isW2dSymbol)
            {
                m_origPoint = m_point;
                m_editPoint = (m_point == null) ? null : (IPointSymbolization2D)m_point.Clone();

                var pfse = new PointFeatureStyleEditor(m_owner.Editor, m_owner.SelectedClass, m_owner.FeatureSourceId, m_w2dsymbol, prev);
                uc        = pfse;
                pfse.Item = m_editPoint;

                Action editCommit = () =>
                {
                    //We need to update this boolean state
                    var w2d = pfse.W2DSymbolPreviewImage;
                    this.isPoint     = (w2d == null);
                    this.isW2dSymbol = (w2d != null);

                    m_editPoint = pfse.Item;
                    ((IPointRule)m_parent).PointSymbolization2D = m_editPoint;

                    m_w2dsymbol = w2d;
                };
                pfse.SetEditCommit(editCommit);
                commit = () =>
                {
                    //We need to update this boolean state
                    var w2d = pfse.W2DSymbolPreviewImage;
                    this.isPoint     = (w2d == null);
                    this.isW2dSymbol = (w2d != null);

                    m_point = pfse.Item;
                    ((IPointRule)m_parent).PointSymbolization2D = m_point;

                    m_w2dsymbol = w2d;
                };
                rollback = () =>
                {
                    ((IPointRule)m_parent).PointSymbolization2D = m_origPoint;
                };
            }
            else if (isPoint)
            {
                m_origPoint = m_point;
                m_editPoint = (m_point == null) ? null : (IPointSymbolization2D)m_point.Clone();

                var pfse = new PointFeatureStyleEditor(m_owner.Editor, m_owner.SelectedClass, m_owner.FeatureSourceId, prev);
                uc        = pfse;
                pfse.Item = m_editPoint;

                Action editCommit = () =>
                {
                    //We need to update this boolean state
                    var w2d = pfse.W2DSymbolPreviewImage;
                    this.isPoint     = (w2d == null);
                    this.isW2dSymbol = (w2d != null);

                    m_editPoint = pfse.Item;
                    ((IPointRule)m_parent).PointSymbolization2D = m_editPoint;

                    m_w2dsymbol = w2d;
                };
                pfse.SetEditCommit(editCommit);
                commit = () =>
                {
                    //We need to update this boolean state
                    var w2d = pfse.W2DSymbolPreviewImage;
                    this.isPoint     = (w2d == null);
                    this.isW2dSymbol = (w2d != null);

                    m_point = pfse.Item;
                    ((IPointRule)m_parent).PointSymbolization2D = m_point;

                    m_w2dsymbol = w2d;
                };
                rollback = () =>
                {
                    ((IPointRule)m_parent).PointSymbolization2D = m_origPoint;
                };
            }
            else if (isLine)
            {
                m_origLine = m_line;
                m_editLine = (m_line == null) ? new List <IStroke>() : LayerElementCloningUtil.CloneStrokes(m_line);

                var lfse = new LineFeatureStyleEditor(m_owner.Editor, m_owner.SelectedClass, m_owner.FeatureSourceId, factory, prev);
                uc        = lfse;
                lfse.Item = m_editLine;

                Action editCommit = () =>
                {
                    m_editLine = lfse.Item;
                    ((ILineRule)m_parent).SetStrokes(m_editLine);
                };
                lfse.SetEditCommit(editCommit);
                commit = () =>
                {
                    m_line = lfse.Item;
                    ((ILineRule)m_parent).SetStrokes(m_line);
                };
                rollback = () =>
                {
                    ((ILineRule)m_parent).SetStrokes(m_origLine);
                };
            }
            else if (isArea)
            {
                m_origArea = m_area;
                m_editArea = (m_area == null) ? null : (IAreaSymbolizationFill)m_area.Clone();

                var afse = new AreaFeatureStyleEditor(m_owner.Editor, m_owner.SelectedClass, m_owner.FeatureSourceId, prev);
                uc        = afse;
                afse.Item = m_editArea;

                Action editCommit = () =>
                {
                    m_editArea = afse.Item;
                    ((IAreaRule)m_parent).AreaSymbolization2D = m_editArea;
                };
                commit = () =>
                {
                    m_area = afse.Item;
                    ((IAreaRule)m_parent).AreaSymbolization2D = m_area;
                };
                rollback = () =>
                {
                    ((IAreaRule)m_parent).AreaSymbolization2D = m_origArea;
                };
                afse.SetEditCommit(editCommit);
            }
            else if (isComp)
            {
                var diag = new SymbolInstancesDialog(m_owner.Editor, m_comp, m_owner.SelectedClass, m_owner.GetFdoProvider(), m_owner.FeatureSourceId, prev);
                diag.ShowDialog();
                //HACK: Assume edits made
                Owner.RaiseResourceChanged();
                return;
            }

            if (uc != null)
            {
                EditorTemplateForm dlg = new EditorTemplateForm();
                dlg.ItemPanel.Controls.Add(uc);
                uc.Dock = DockStyle.Fill;
                dlg.RefreshSize();
                var res = dlg.ShowDialog(this);
                if (res == DialogResult.OK)
                {
                    if (commit != null)
                    {
                        commit.Invoke();
                    }

                    if (isLabel)
                    {
                        m_label = ((FontStyleEditor)uc).Item;
                        if (m_parent as IPointRule != null)
                        {
                            ((IPointRule)m_parent).Label = m_label;
                        }
                        else if (m_parent as ILineRule != null)
                        {
                            ((ILineRule)m_parent).Label = m_label;
                        }
                        else if (m_parent as IAreaRule != null)
                        {
                            ((IAreaRule)m_parent).Label = m_label;
                        }

                        ItemChanged?.Invoke(m_label, null);
                    }
                    else if (isPoint || isW2dSymbol)
                    {
                        ItemChanged?.Invoke(m_point, null);
                    }
                    else if (isLine)
                    {
                        ItemChanged?.Invoke(m_line, null);
                    }
                    else if (isArea)
                    {
                        ItemChanged?.Invoke(m_area, null);
                    }

                    this.Refresh();
                }
                else if (res == DialogResult.Cancel)
                {
                    if (rollback != null)
                    {
                        rollback.Invoke();
                    }
                }
            }
        }