public RequestHandler CreateRequestHandler(ConnectionManager manager, ISocketWrapper socket)
        {
            RequestHandler.HttpHeader header;
            string gdl = string.Empty; // new string(contentInput);
            using (var input = new StreamReader(socket.GetStream()))
            {
                header = ReadHeader(input);

                var buffer = new char[header.ContentLength];
                int bytesRemaining = header.ContentLength;
                while (bytesRemaining > 0)
                {
                    int read = input.Read(buffer, 0, header.ContentLength);
                    gdl += new string(buffer).Substring(0, read);
                    bytesRemaining -= read;
                }
            }
            GdlList content = GameContainer.Parser.Parse(gdl);

            if (content == null || !content.Any())
            {
                Console.WriteLine("There was no content parsed");
                return null;
            }

            RequestHandler handler = CreateFromList(socket, header, content);
            handler.SetManager(manager);
            return handler;
        }
Beispiel #2
0
 public TaskRunner(int taskId, ISocketWrapper socket, bool reuseSocket, Version version)
 {
     TaskId       = taskId;
     _socket      = socket;
     _reuseSocket = reuseSocket;
     _version     = version;
 }
        public void TestCallbackServer()
        {
            var callbackServer  = new CallbackServer(_mockJvm.Object, false);
            var callbackHandler = new TestCallbackHandler();

            callbackHandler.Id = callbackServer.RegisterCallback(callbackHandler);
            Assert.Equal(1, callbackHandler.Id);

            using ISocketWrapper callbackSocket = SocketFactory.CreateSocket();
            callbackServer.Run(callbackSocket);

            int connectionNumber = 2;
            var clientSockets    = new ISocketWrapper[connectionNumber];

            for (int i = 0; i < connectionNumber; ++i)
            {
                var            ipEndpoint   = (IPEndPoint)callbackSocket.LocalEndPoint;
                ISocketWrapper clientSocket = SocketFactory.CreateSocket();
                clientSockets[i] = clientSocket;
                clientSocket.Connect(ipEndpoint.Address, ipEndpoint.Port);

                WriteAndReadTestData(clientSocket, callbackHandler, i);
            }

            Assert.Equal(connectionNumber, callbackServer.CurrentNumConnections);

            IOrderedEnumerable <int> actualValues   = callbackHandler.Inputs.OrderBy(i => i);
            IEnumerable <int>        expectedValues = Enumerable
                                                      .Range(0, connectionNumber)
                                                      .Select(i => callbackHandler.Apply(i))
                                                      .OrderBy(i => i);

            Assert.True(expectedValues.SequenceEqual(actualValues));
        }
Beispiel #4
0
        public void ProcessCall(ISocketWrapper socketWrapper)
        {
            var result = socketWrapper.PeekToString(9);

            Exception caughtException = null;

            // TODO: Add exception handlers for custom exceptions and pass
            //       the exceptions to the respective return processor
            //       Ex: BadRequestException -> HttpBadRequestReturnController
            try
            {
                IHttpCallProcessor callProcessor = VerifyAndExtractProcessor(result);
                callProcessor.ProcessCall(socketWrapper);
            }
            catch (Exception ex)
            {
                if (_exceptionHandler.HasResponse(ex.GetType().Name) == false)
                {
                    throw;
                }
                caughtException = ex;
            }

            IHttpResponse response = null;

            if (caughtException != null)
            {
                response = _exceptionHandler.GetResponseFromException(caughtException);
            }
        }
 public void ReadWhenClosedAfterWrite()
 {
     // Read when closed (no data pending etc), after state refreshed by Write.
     using (ITestSocketPair pair = m_spFactory.CreateSocketPair()) {
         ISocketWrapper sock = pair.SocketA;
         NetworkStream  strm = sock.GetStream();
         Assert.IsTrue(sock.Connected, "10a");
         PeerCloses(pair);
         if (!m_connectedMayBeFalseEarlier)
         {
             Assert.IsTrue(sock.Connected, "10b");
             WriteSomeBytes(strm);
         }
         int count = 0;
         while (true)
         {
             bool didFail = WriteSomeBytesExpectError(strm);
             ++count;
             if (didFail)
             {
                 break;
             }
             Assert.IsTrue(sock.Connected, "11c_" + count);
         }
         Assert.IsFalse(sock.Connected, "10d");
         ReadSomeBytesExpectError(strm);
         Assert.IsFalse(sock.Connected, "10e");
     }
 }
        internal void Run(ISocketWrapper listener)
        {
            try
            {
                listener.Listen();

                // Communicate the server port back to the Spark using standard output.
                Stream outputStream = Console.OpenStandardOutput();
                var    serverPort   = ((IPEndPoint)listener.LocalEndPoint).Port;
                SerDe.Write(outputStream, serverPort);

                // Now the logger can be initialized after standard output's usage is done.
                s_logger = LoggerServiceFactory.GetLogger(typeof(DaemonWorker));

                s_logger.LogInfo($"Started .NET DaemonServer with port {serverPort}.");

                // Start accepting connections from JVM.
                new Thread(() => { StartServer(listener); }).Start();

                WaitForSignal();
            }
            catch (Exception e)
            {
                s_logger.LogError($".NET DaemonWorker is exiting with exception: {e}.");
                Environment.Exit(-1);
            }
            finally
            {
                _waitingTaskRunners.Dispose();
            }
        }
        private void WriteAndReadTestData(
            ISocketWrapper socket,
            ITestCallbackHandler callbackHandler,
            int inputToHandler)
        {
            Stream inputStream  = socket.InputStream;
            Stream outputStream = socket.OutputStream;

            SerDe.Write(outputStream, (int)CallbackFlags.CALLBACK);
            SerDe.Write(outputStream, callbackHandler.Id);
            SerDe.Write(outputStream, sizeof(int));
            SerDe.Write(outputStream, inputToHandler);
            SerDe.Write(outputStream, (int)CallbackFlags.END_OF_STREAM);
            outputStream.Flush();

            int callbackFlag = SerDe.ReadInt32(inputStream);

            if (callbackFlag == (int)CallbackFlags.DOTNET_EXCEPTION_THROWN)
            {
                string exceptionMessage = SerDe.ReadString(inputStream);
                Assert.False(string.IsNullOrEmpty(exceptionMessage));
                Assert.Contains(callbackHandler.ExceptionMessage, exceptionMessage);
            }
            else
            {
                Assert.Equal((int)CallbackFlags.END_OF_STREAM, callbackFlag);
            }
        }
Beispiel #8
0
 public TaskRunner(int trId, ISocketWrapper socket, bool socketReuse, string secret)
 {
     TaskId           = trId;
     this.socket      = socket;
     this.socketReuse = socketReuse;
     this.secret      = secret;
 }
 public void WriteWhenClosedAfterRead()
 {
     // Write when closed.
     using (ITestSocketPair pair = m_spFactory.CreateSocketPair()) {
         ISocketWrapper sock = pair.SocketA;
         NetworkStream  strm = sock.GetStream();
         Assert.IsTrue(sock.Connected, "11a");
         PeerSendsData(pair);
         PeerCloses(pair);
         Assert.IsTrue(sock.Connected, "11b");
         ReadSomeBytes(strm, 5);
         Assert.IsTrue(sock.Connected, "11c");
         if (!m_connectedMayBeFalseEarlier)
         {
             WriteSomeBytes(strm);
             Assert.IsTrue(sock.Connected, "11d");
         }
         int count = 0;
         while (true)
         {
             bool didFail = WriteSomeBytesExpectError(strm);
             ++count;
             if (didFail)
             {
                 break;
             }
             Assert.IsTrue(sock.Connected, "11e_" + count);
         }
         Assert.IsFalse(sock.Connected, "11f");
     }
 }
        private static void CreateAndVerifyConnection(ISocketWrapper daemonSocket)
        {
            var            ipEndpoint   = (IPEndPoint)daemonSocket.LocalEndPoint;
            int            port         = ipEndpoint.Port;
            ISocketWrapper clientSocket = SocketFactory.CreateSocket();

            clientSocket.Connect(ipEndpoint.Address, port);

            // Now process the bytes flowing in from the client.
            PayloadWriter payloadWriter = new PayloadWriterFactory().Create();

            payloadWriter.WriteTestData(clientSocket.OutputStream);
            List <object[]> rowsReceived = PayloadReader.Read(clientSocket.InputStream);

            // Validate rows received.
            Assert.Equal(10, rowsReceived.Count);

            for (int i = 0; i < 10; ++i)
            {
                // Two UDFs registered, thus expecting two columns.
                // Refer to TestData.GetDefaultCommandPayload().
                object[] row = rowsReceived[i];
                Assert.Equal(2, rowsReceived[i].Length);
                Assert.Equal($"udf2 udf1 {i}", row[0]);
                Assert.Equal(i + i, row[1]);
            }
        }
Beispiel #11
0
 internal DefaultKayakSocket(ISocketWrapper socket, IScheduler scheduler)
 {
     this.ID = Interlocked.Increment(ref s_NextId);
     this.m_Socket = socket;
     this.m_Scheduler = scheduler;
     m_State = new KayakSocketState(false);
 }
        internal static void TestTaskRunnerReadWrite(
            ISocketWrapper serverListener,
            PayloadWriter payloadWriter)
        {
            using (ISocketWrapper serverSocket = serverListener.Accept())
            {
                System.IO.Stream inputStream  = serverSocket.InputStream;
                System.IO.Stream outputStream = serverSocket.OutputStream;

                payloadWriter.WriteTestData(outputStream);
                // Now process the bytes flowing in from the client.
                List <object[]> rowsReceived = PayloadReader.Read(inputStream);

                // Validate rows received.
                Assert.Equal(10, rowsReceived.Count);
                for (int i = 0; i < 10; ++i)
                {
                    // Two UDFs registered, thus expecting two columns.
                    // Refer to TestData.GetDefaultCommandPayload().
                    object[] row = rowsReceived[i];
                    Assert.Equal(2, rowsReceived[i].Length);
                    Assert.Equal($"udf2 udf1 {i}", row[0]);
                    Assert.Equal(i + i, row[1]);
                }
            }
        }
Beispiel #13
0
 internal DefaultKayakSocket(ISocketWrapper socket, IScheduler scheduler)
 {
     this.id = nextId++;
     this.socket = socket;
     this.scheduler = scheduler;
     state = new KayakSocketState(false);
 }
Beispiel #14
0
        /// <summary>
        /// Mark request as 'finished' i.e. handled. This closes the socket.
        /// </summary>
        public void Finish()
        {
            _socket.Close();

            _socket = null;
            _writer = null;
        }
Beispiel #15
0
 internal DefaultKayakSocket(ISocketWrapper socket, IScheduler scheduler)
 {
     this.id        = nextId++;
     this.socket    = socket;
     this.scheduler = scheduler;
     state          = new KayakSocketState(false);
 }
Beispiel #16
0
        public void TestsSimpleWorkerTaskRunners(string version)
        {
            using ISocketWrapper serverListener = SocketFactory.CreateSocket();
            var ipEndpoint = (IPEndPoint)serverListener.LocalEndPoint;

            serverListener.Listen();

            var typedVersion = new Version(version);
            var simpleWorker = new SimpleWorker(typedVersion);

            Task clientTask = Task.Run(() => simpleWorker.Run(ipEndpoint.Port));

            PayloadWriter payloadWriter = new PayloadWriterFactory().Create(typedVersion);

            using (ISocketWrapper serverSocket = serverListener.Accept())
            {
                if ((typedVersion.Major == 3 && typedVersion.Minor >= 2) || typedVersion.Major > 3)
                {
                    int pid = SerDe.ReadInt32(serverSocket.InputStream);
                }

                TaskRunnerTests.TestTaskRunnerReadWrite(serverSocket, payloadWriter);
            }

            Assert.True(clientTask.Wait(5000));
        }
Beispiel #17
0
        internal void Run(int port)
        {
            try
            {
                string secret = Utils.SettingUtils.GetWorkerFactorySecret();

                s_logger.LogInfo($"RunSimpleWorker() is starting with port = {port}.");

                ISocketWrapper socket = SocketFactory.CreateSocket();
                socket.Connect(IPAddress.Loopback, port, secret);

                if ((_version.Major == 3 && _version.Minor >= 2) || _version.Major > 3)
                {
                    int pid = Process.GetCurrentProcess().Id;
                    SerDe.Write(socket.OutputStream, pid);
                    socket.OutputStream.Flush();
                }

                new TaskRunner(0, socket, false, _version).Run();
            }
            catch (Exception e)
            {
                s_logger.LogError("RunSimpleWorker() failed with exception:");
                s_logger.LogException(e);
                Environment.Exit(-1);
            }

            s_logger.LogInfo("RunSimpleWorker() finished successfully");
        }
        /// <summary>
        /// Reads the given stream to construct a BroadcastVariables object.
        /// </summary>
        /// <param name="stream">The stream to read from</param>
        /// <returns>BroadcastVariables object</returns>
        internal BroadcastVariables Process(Stream stream)
        {
            var            broadcastVars = new BroadcastVariables();
            ISocketWrapper socket        = null;

            broadcastVars.DecryptionServerNeeded = SerDe.ReadBool(stream);
            broadcastVars.Count = Math.Max(SerDe.ReadInt32(stream), 0);

            if (broadcastVars.DecryptionServerNeeded)
            {
                broadcastVars.DecryptionServerPort = SerDe.ReadInt32(stream);
                broadcastVars.Secret = SerDe.ReadString(stream);
                if (broadcastVars.Count > 0)
                {
                    socket = SocketFactory.CreateSocket();
                    socket.Connect(
                        IPAddress.Loopback,
                        broadcastVars.DecryptionServerPort,
                        broadcastVars.Secret);
                }
            }

            var formatter = new BinaryFormatter();

            for (int i = 0; i < broadcastVars.Count; ++i)
            {
                long bid = SerDe.ReadInt64(stream);
                if (bid >= 0)
                {
                    if (broadcastVars.DecryptionServerNeeded)
                    {
                        long readBid = SerDe.ReadInt64(socket.InputStream);
                        if (bid != readBid)
                        {
                            throw new Exception("The Broadcast Id received from the encryption " +
                                                $"server {readBid} is different from the Broadcast Id received " +
                                                $"from the payload {bid}.");
                        }
                        object value = formatter.Deserialize(socket.InputStream);
                        BroadcastRegistry.Add(bid, value);
                    }
                    else
                    {
                        string path = SerDe.ReadString(stream);
                        using FileStream fStream =
                                  File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read);
                        object value = formatter.Deserialize(fStream);
                        BroadcastRegistry.Add(bid, value);
                    }
                }
                else
                {
                    bid = -bid - 1;
                    BroadcastRegistry.Remove(bid);
                }
            }
            socket?.Dispose();
            return(broadcastVars);
        }
        public ConnectionHandler(Socket client, IServerRouteConfig serverRouteConfig)
        {
            CommonValidator.ThrowIfNull(client, nameof(client));
            CommonValidator.ThrowIfNull(serverRouteConfig, nameof(serverRouteConfig));

            this.client            = new SocketWrapper(client);
            this.serverRouteConfig = serverRouteConfig;
        }
Beispiel #20
0
 /// <summary>
 /// Initializes a SocketStream with a RioSocketWrapper object.
 /// </summary>
 /// <param name="socket">a RioSocketWrapper object</param>
 public SocketStream(RioSocketWrapper socket)
 {
     if (socket == null)
     {
         throw new ArgumentNullException("socket");
     }
     streamSocket = socket;
     bufPool = ByteBufPool.UnsafeDefault;
 }
Beispiel #21
0
 /// <summary>
 /// Initializes a SocketStream with a RioSocketWrapper object.
 /// </summary>
 /// <param name="socket">a RioSocketWrapper object</param>
 public SocketStream(RioSocketWrapper socket)
 {
     if (socket == null)
     {
         throw new ArgumentNullException("socket");
     }
     streamSocket = socket;
     bufPool      = ByteBufPool.UnsafeDefault;
 }
    private static void AsyncReadSomeBytes(Stream strm, ISocketWrapper sock, int count, bool expectedConnectedValue)
    {
        if (true != expectedConnectedValue)
        {
            throw new ArgumentException("expectedConnectedValue NotImplemented"); // FOR
        }
        int readLen = AsyncReadSomeBytes_(strm, count, sock, expectedConnectedValue);

        Assert.AreEqual(count, readLen);
    }
        public void TestJvmCallbackClientProperty()
        {
            var server = new CallbackServer(_mockJvm.Object, run: false);

            Assert.Throws <InvalidOperationException>(() => server.JvmCallbackClient);

            using ISocketWrapper callbackSocket = SocketFactory.CreateSocket();
            server.Run(callbackSocket);
            Assert.NotNull(server.JvmCallbackClient);
        }
Beispiel #24
0
        /// <summary>
        /// Listen to the server socket and accept new TCP connection from JVM side. Then create new TaskRunner instance and
        /// add it to waitingTaskRunners queue.
        /// </summary>
        private void StartDaemonServer(ISocketWrapper listener)
        {
            logger.LogInfo("StartDaemonServer ...");

            bool   sparkReuseWorker = false;
            string envVar           = Environment.GetEnvironmentVariable("SPARK_REUSE_WORKER"); // this envVar is set in JVM side
            var    secret           = Environment.GetEnvironmentVariable("PYTHON_WORKER_FACTORY_SECRET");

            if ((envVar != null) && envVar.Equals("1"))
            {
                sparkReuseWorker = true;
            }

            try
            {
                int trId          = 1;
                int workThreadNum = 0;

                while (true)
                {
                    var socket = listener.Accept();
                    logger.LogInfo("Connection accepted for taskRunnerId: {0}", trId);
                    using (var s = socket.GetStream())
                    {
                        SerDe.Write(s, trId); // write taskRunnerId to JVM side
                        s.Flush();
                    }
                    TaskRunner taskRunner = new TaskRunner(trId, socket, sparkReuseWorker, secret);
                    waitingTaskRunners.Add(taskRunner);
                    taskRunnerRegistry[trId] = taskRunner;
                    trId++;

                    int taskRunnerNum = taskRunnerRegistry.Count();
                    while (workThreadNum < taskRunnerNum)  // launch new work thread as appropriate
                    {
                        // start threads that do the actual work of running tasks, there are several options here:
                        // Option 1. TPL - Task Parallel Library
                        // Option 2. ThreadPool
                        // Option 3. Self managed threads group
                        // Option 3 is selected after testing in real cluster because it can get the best performance.
                        // When using option 1 or 2, it is observered that the boot time may be as large as 50 ~ 60s.
                        // But it is always less than 1s for option 3. Perhaps this is because TPL and ThreadPool are not
                        // suitable for long running threads.
                        new Thread(FetchAndRun).Start();
                        workThreadNum++;
                    }
                }
            }
            catch (Exception e)
            {
                logger.LogError("StartDaemonServer exception, will exit");
                logger.LogException(e);
                Environment.Exit(-1);
            }
        }
 public void LocalCloseOnSocket()
 {
     // Local close (Socket).
     using (ITestSocketPair pair = m_spFactory.CreateSocketPair()) {
         ISocketWrapper sock = pair.SocketA;
         NetworkStream  strm = sock.GetStream();
         Assert.IsTrue(sock.Connected, "2a");
         sock.Close();
         Assert.IsFalse(sock.Connected, "2b");
     }
 }
Beispiel #26
0
        public void TestInitialize()
        {
            sc = new SparkContext(null);
            sc.StartAccumulatorServer();

            // get accumulator server port and connect to accumuator server
            int serverPort = (sc.SparkContextProxy as MockSparkContextProxy).AccumulatorServerPort;

            sock = SocketFactory.CreateSocket();
            sock.Connect(IPAddress.Loopback, serverPort, null);
        }
Beispiel #27
0
        /// <summary>
        /// Starts listening to any connection from JVM.
        /// </summary>
        /// <param name="listener"></param>
        private void StartServer(ISocketWrapper listener)
        {
            try
            {
                long connectionId     = 1;
                int  numWorkerThreads = 0;

                while (_isRunning)
                {
                    ISocketWrapper socket     = listener.Accept();
                    var            connection =
                        new CallbackConnection(connectionId, socket, _callbackHandlers);

                    _waitingConnections.Add(connection);
                    _connections[connectionId] = connection;
                    ++connectionId;

                    int numConnections = CurrentNumConnections;

                    // Start worker thread until there are at least as many worker threads
                    // as there are CallbackConnections. CallbackConnections are expected
                    // to stay open and reuse the socket to service repeated callback
                    // requests. However, if there is an issue with a connection, then
                    // CallbackConnection.Run will return, freeing up extra worker threads
                    // to service any _waitingConnections.
                    //
                    // For example,
                    // Assume there were 5 worker threads, each servicing a CallbackConnection
                    // (5 total healthy connections). If 2 CallbackConnection sockets closed
                    // unexpectedly, then there would be 5 worker threads and 3 healthy
                    // connections. If a new connection request arrived, then the
                    // CallbackConnection would be added to the _waitingConnections collection
                    // and no new worker threads would be started (2 worker threads are already
                    // waiting to take CallbackConnections from _waitingConnections).
                    while (numWorkerThreads < numConnections)
                    {
                        new Thread(RunWorkerThread)
                        {
                            IsBackground = true
                        }.Start();
                        ++numWorkerThreads;
                    }

                    s_logger.LogInfo(
                        $"Pool snapshot: [NumThreads:{numWorkerThreads}], " +
                        $"[NumConnections:{numConnections}]");
                }
            }
            catch (Exception e)
            {
                s_logger.LogError($"StartServer() exits with exception: {e}");
                Shutdown();
            }
        }
Beispiel #28
0
        /**
         * Constructor.
         *
         * @param socket The socket connection used for this handler.
         * @param header The HTTP header sent with this request.
         * @param gameId The game this connection is operating on.
         *
         * @throws IOException If something goes wrong with the socket.
         */
        protected RequestHandler(ISocketWrapper socket, HttpHeader header, string gameId)
        {
            _header = header;

            _socket = socket;
            //writer_ = new StreamWriter(socket_.getOutputStream());
            //writer_ = new StreamWriter(socket_.GetStream());
            _writer = _socket.GetWriter();

            GameId = gameId;
        }
    //======================================================================
    //----
    private void AsyncWriteSomeBytes(NetworkStream strm, ISocketWrapper sock)
    {
        byte[]       data = Encoding.ASCII.GetBytes("ABCDEFHIJK");
        IAsyncResult ar   = strm.BeginWrite(data, 0, data.Length, null, null);

        Assert.IsTrue(sock.Connected, "after Begin expected to be Connected");
        strm.EndWrite(ar);
        if (!m_connectedMayBeFalseEarlier)
        {
            Assert.IsTrue(sock.Connected, "after End expected to be Connected");
        }
    }
 public void LocalCloseOnSocketAndWrite()
 {
     // Local close (Socket).
     using (ITestSocketPair pair = m_spFactory.CreateSocketPair()) {
         ISocketWrapper sock = pair.SocketA;
         NetworkStream  strm = sock.GetStream();
         Assert.IsTrue(sock.Connected, "2a");
         sock.Close();
         Assert.IsFalse(sock.Connected, "2b");
         WriteSomeBytesExpectError(strm, typeof(ObjectDisposedException));
     }
 }
        /// <summary>
        /// Runs the DaemonWorker server.
        /// </summary>
        internal void Run()
        {
            // TODO: Note that daemon server is stopped from Spark, it is done with
            // Process.destroy(). It should send SIGTERM and the signal should be handled
            // by the following:
            // AppDomain.CurrentDomain.ProcessExit += (s, e) => {};,
            // but the above handler is not invoked. This can be investigated if more
            // graceful exit is required.
            ISocketWrapper listener = SocketFactory.CreateSocket();

            Run(listener);
        }
Beispiel #32
0
        internal CallbackConnection(
            long connectionId,
            ISocketWrapper socket,
            ConcurrentDictionary <int, ICallbackHandler> callbackHandlers)
        {
            ConnectionId      = connectionId;
            _socket           = socket;
            _callbackHandlers = callbackHandlers;

            s_logger.LogInfo(
                $"[{ConnectionId}] Connected with RemoteEndPoint: {socket.RemoteEndPoint}");
        }
Beispiel #33
0
 /// <summary>
 /// Returns row objects based on the function (either "toPythonIterator" or
 /// "collectToPython").
 /// </summary>
 /// <param name="funcName"></param>
 /// <returns></returns>
 private IEnumerable <Row> GetRows(string funcName)
 {
     (int port, string secret) = GetConnectionInfo(funcName);
     using (ISocketWrapper socket = SocketFactory.CreateSocket())
     {
         socket.Connect(IPAddress.Loopback, port, secret);
         foreach (Row row in new RowCollector().Collect(socket))
         {
             yield return(row);
         }
     }
 }
    private static int AsyncReadSomeBytes_(Stream strm, int count, ISocketWrapper sock, bool expectedConnectedValue)
    {
        byte[]       buf = new byte[7];
        IAsyncResult ar  = strm.BeginRead(buf, 0, count, null, null);

        Assert.AreEqual(expectedConnectedValue, sock.Connected, "after Begin");
        int  readLen = strm.EndRead(ar);
        bool cs      = ar.CompletedSynchronously;

        Assert.AreEqual(expectedConnectedValue, sock.Connected, "after End");
        return(readLen);
    }
            public BluetoothClientTestSocketPair()
            {
                TestRfCommIf    rfcommIf;
                TestRfcommPort  port;
                BluetoothClient cli;
                Stream          strm2;

                WidcommBluetoothClientCommsTest.Create_ConnectedBluetoothClient(
                    out rfcommIf, out port, out cli, out strm2);
                m_cliA     = new BluetoothClientWrapper(cli);
                m_port     = port;
                m_rfcommIf = rfcommIf;
            }
Beispiel #36
0
 private void Create(AddressFamily af)
 {
     using (Socket lstnr = new Socket(af, SocketType.Stream, ProtocolType.Unspecified)) {
         lstnr.Bind(new IPEndPoint(
                        af == AddressFamily.InterNetworkV6 ? IPAddress.IPv6Loopback : IPAddress.Loopback, 0));
         lstnr.Listen(1);
         EndPoint svrEp = lstnr.LocalEndPoint;
         Socket   cli   = new Socket(svrEp.AddressFamily, lstnr.SocketType, lstnr.ProtocolType);
         cli.Connect(svrEp);
         m_cli = new SocketWrapper(cli);
         m_svr = lstnr.Accept();
     }
 }
Beispiel #37
0
        public void Connect(IPEndPoint ep)
        {
            state.SetConnecting();

            Debug.WriteLine("KayakSocket: connecting to " + ep);
            this.socket = new SocketWrapper(ep.Address.AddressFamily);

            socket.BeginConnect(ep, iasr =>
            {
                Debug.WriteLine("KayakSocket: connected to " + ep);
                Exception error = null;

                try
                {
                    socket.EndConnect(iasr);
                }
                catch (Exception e)
                {
                    error = e;
                }

                scheduler.Post(() =>
                {
                    if (error is ObjectDisposedException)
                        return;

                    if (error != null)
                    {
                        state.SetError();

                        Debug.WriteLine("KayakSocket: error while connecting to " + ep);
                        RaiseError(error);
                    }
                    else
                    {
                        state.SetConnected();

                        Debug.WriteLine("KayakSocket: connected to " + ep);

                        del.OnConnected(this);

                        BeginRead();
                    }
                });
            });
        }
Beispiel #38
0
 internal StopRequestHandler(ISocketWrapper socket, HttpHeader header, GdlList content, string matchId)
     : base(socket, header, matchId)
 {
     _content = content;
 }
Beispiel #39
0
 public TaskRunner(int trId, ISocketWrapper socket, bool socketReuse)
 {
     this.trId = trId;
     this.socket = socket;
     this.socketReuse = socketReuse;
 }
        public void TestMultiThreadWorkerMultiTaskRunners()
        {
            Process worker;

            int serverPort = CreateServer(out worker, true);
            Console.WriteLine("serverPort: {0}", serverPort);

            int num = 2;
            var sockets = new ISocketWrapper[2];
            var taskRunnerIds = new int[2];

            for (int index = 0; index < num; index++)
            {
                sockets[index] = CreateSocket(serverPort);
            }

            for (int index = 0; index < num; index++)
            {
                using (var s = sockets[index].GetStream())
                {
                    taskRunnerIds[index] = SerDe.ReadInt(s);

                    WritePayloadHeaderToWorker(s);

                    SerDe.Write(s, command.Length);
                    SerDe.Write(s, command);

                    for (int i = 0; i < 100; i++)
                        SerDe.Write(s, i.ToString());

                    SerDe.Write(s, (int)SpecialLengths.END_OF_DATA_SECTION);
                    SerDe.Write(s, (int)SpecialLengths.END_OF_STREAM);
                    s.Flush();

                    int count = 0;
                    foreach (var bytes in ReadWorker(s))
                    {
                        Assert.AreEqual(count++.ToString(), Encoding.UTF8.GetString(bytes));
                    }
                    Assert.AreEqual(100, count);
                }
            }

            using (Stream s = worker.StandardInput.BaseStream)
            {
                SerDe.Write(s, taskRunnerIds[0]);
                s.Flush();

                Thread.Sleep(200);
                sockets[0].Close();

                Thread.Sleep(200);
                SerDe.Write(s, taskRunnerIds[1]);
                s.Flush();

                Thread.Sleep(200);
                sockets[1].Close();

                SerDe.Write(s, (byte)1); // use -1 to stop the server
                s.Flush();
            }
            AssertWorker(worker, -1, "try to stop TaskRunner");
        }
 protected abstract RequestHandler CreateFromList(ISocketWrapper socket, RequestHandler.HttpHeader header, GdlList list);
Beispiel #42
0
        /// <summary>
        /// Listen to the server socket and accept new TCP connection from JVM side. Then create new TaskRunner instance and
        /// add it to waitingTaskRunners queue.
        /// </summary>
        private void StartDaemonServer(ISocketWrapper listener)
        {
            logger.LogInfo("StartDaemonServer ...");

            bool sparkReuseWorker = false;
            string envVar = Environment.GetEnvironmentVariable("SPARK_REUSE_WORKER"); // this envVar is set in JVM side
            if ((envVar != null) && envVar.Equals("1"))
            {
                sparkReuseWorker = true;
            }

            try
            {
                int trId = 1;
                int workThreadNum = 0;

                while (true)
                {
                    var socket = listener.Accept();
                    logger.LogInfo("Connection accepted for taskRunnerId: {0}", trId);
                    using (var s = socket.GetStream())
                    {
                        SerDe.Write(s, trId); // write taskRunnerId to JVM side
                        s.Flush();
                    }
                    TaskRunner taskRunner = new TaskRunner(trId, socket, sparkReuseWorker);
                    waitingTaskRunners.Add(taskRunner);
                    taskRunnerRegistry[trId] = taskRunner;
                    trId++;

                    int taskRunnerNum = taskRunnerRegistry.Count();
                    while (workThreadNum < taskRunnerNum)  // launch new work thread as appropriate
                    {
                        // start threads that do the actual work of running tasks, there are several options here:
                        // Option 1. TPL - Task Parallel Library
                        // Option 2. ThreadPool
                        // Option 3. Self managed threads group
                        // Option 3 is selected after testing in real cluster because it can get the best performance.
                        // When using option 1 or 2, it is observered that the boot time may be as large as 50 ~ 60s.
                        // But it is always less than 1s for option 3. Perhaps this is because TPL and ThreadPool are not
                        // suitable for long running threads.
                        new Thread(FetchAndRun).Start();
                        workThreadNum++;
                    }
                }
            }
            catch (Exception e)
            {
                logger.LogError("StartDaemonServer exception, will exit");
                logger.LogException(e);
                Environment.Exit(-1);
            }
        }
Beispiel #43
0
        public void TestInitialize()
        {
            sc = new SparkContext(null);
            sc.StartAccumulatorServer();

            // get accumulator server port and connect to accumuator server
            int serverPort = (sc.SparkContextProxy as MockSparkContextProxy).AccumulatorServerPort;
            sock = SocketFactory.CreateSocket();
            sock.Connect(IPAddress.Loopback, serverPort);
        }
Beispiel #44
0
        private void SocketTest(ISocketWrapper serverSocket)
        {
            serverSocket.Listen();
            if (serverSocket is RioSocketWrapper)
            {
                // Do nothing for second listen operation.
                Assert.DoesNotThrow(() => serverSocket.Listen(int.MaxValue));
            }

            var port = ((IPEndPoint)serverSocket.LocalEndPoint).Port;

            var clientMsg = "Hello Message from client";
            var clientMsgBytes = Encoding.UTF8.GetBytes(clientMsg);

            Task.Run(() =>
            {
                var bytes = new byte[1024];
                using (var socket = serverSocket.Accept())
                {
                    using (var s = socket.GetStream())
                    {
                        // Receive data
                        var bytesRec = s.Read(bytes, 0, bytes.Length);
                        // send echo message.
                        s.Write(bytes, 0, bytesRec);
                        s.Flush();

                        // Receive one byte
                        var oneByte = s.ReadByte();

                        // Send echo one byte
                        byte[] oneBytes = { (byte)oneByte };
                        s.Write(oneBytes, 0, oneBytes.Length);

                        Thread.SpinWait(0);

                        // Keep sending to ensure no memory leak
                        var longBytes = Encoding.UTF8.GetBytes(new string('x', 8192));
                        for (int i = 0; i < 1000; i++)
                        {
                            s.Write(longBytes, 0, longBytes.Length);
                        }
                        byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
                        s.Write(msg, 0, msg.Length);

                        // Receive echo byte.
                        s.ReadByte();
                    }
                }
            });

            var clientSock = SocketFactory.CreateSocket();

            // Valid invalid operation
            Assert.Throws<InvalidOperationException>(() => clientSock.GetStream());
            Assert.Throws<InvalidOperationException>(() => clientSock.Receive());
            Assert.Throws<InvalidOperationException>(() => clientSock.Send(null));
            Assert.Throws<SocketException>(() => clientSock.Connect(IPAddress.Any, 1024));

            clientSock.Connect(IPAddress.Loopback, port);

            // Valid invalid operation
            var byteBuf = ByteBufPool.Default.Allocate();
            Assert.Throws<ArgumentException>(() => clientSock.Send(byteBuf));
            byteBuf.Release();

            Assert.Throws<SocketException>(() => clientSock.Listen());
            if (clientSock is RioSocketWrapper)
            {
                Assert.Throws<InvalidOperationException>(() => clientSock.Accept());
            }

            using (var s = clientSock.GetStream())
            {
                // Send message
                s.Write(clientMsgBytes, 0, clientMsgBytes.Length);
                // Receive echo message
                var bytes = new byte[1024];
                var bytesRec = s.Read(bytes, 0, bytes.Length);
                Assert.AreEqual(clientMsgBytes.Length, bytesRec);
                var recvStr = Encoding.UTF8.GetString(bytes, 0, bytesRec);
                Assert.AreEqual(clientMsg, recvStr);

                // Send one byte
                byte[] oneBytes = { 1 };
                s.Write(oneBytes, 0, oneBytes.Length);

                // Receive echo message
                var oneByte = s.ReadByte();
                Assert.AreEqual((byte)1, oneByte);

                // Keep receiving to ensure no memory leak.
                while (true)
                {
                    bytesRec = s.Read(bytes, 0, bytes.Length);
                    recvStr = Encoding.UTF8.GetString(bytes, 0, bytesRec);
                    if (recvStr.IndexOf("<EOF>", StringComparison.OrdinalIgnoreCase) > -1)
                    {
                        break;
                    }
                }
                // send echo bytes
                s.Write(oneBytes, 0, oneBytes.Length);
            }

            clientSock.Close();
            // Verify invalid operation
            Assert.Throws<ObjectDisposedException>(() => clientSock.Receive());

            serverSocket.Close();
        }
Beispiel #45
0
 public InfoRequestHandler(ISocketWrapper socket, HttpHeader header, string gameId)
     : base(socket, header, gameId)
 {
 }