static DefaultRNG() { var(seed0, seed1) = GetDefaultRandomSeed(); InnerOne = new PCG(seed0, seed1); InnerOneU64 = InnerOne.AsU64RNG(); }
static DefaultRNG() { var(seed0, seed1) = GetDefaultRandomSeed(); InnerOne = new PCG(seed0, seed1); InnerOneU64 = InnerOne.AsU64RNG(); }