Beispiel #1
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 public GameStarter(IEventHub eventHub, IFetchRoom roomFetcher, IPersistRooms persister)
 {
     _eventHub    = eventHub;
     _roomFetcher = roomFetcher;
     _persister   = persister;
 }
Beispiel #2
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 public RoomCreator(IEventHub eventHub, IPersistRooms persister)
 {
     _eventHub  = eventHub;
     _persister = persister;
 }
Beispiel #3
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 public RoomJoiner(IEventHub eventHub, IFetchRoom fetcher, IPersistRooms persister)
 {
     _eventHub  = eventHub;
     _persister = persister;
     _fetcher   = fetcher;
 }
Beispiel #4
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 public CharacterPicker(IEventHub eventHub, IFetchRoom fetcher, IPersistRooms persister)
 {
     _eventHub  = eventHub;
     _persister = persister;
     _fetcher   = fetcher;
 }