private void OnApplicationQuit() { if (_nativeClient != null) { _nativeClient.Disable(); } }
private void OnDestroy() { Enabled = false; Application.logMessageReceived -= HandleUnityMessage; #if UNITY_ANDROID || UNITY_IOS Application.lowMemory -= HandleLowMemory; _nativeClient?.Disable(); #endif }
private void OnDestroy() { Enabled = false; if (Breadcrumbs != null) { Breadcrumbs.FromMonoBehavior("Backtrace Client: OnDestroy", LogType.Warning, null); Breadcrumbs.UnregisterEvents(); } Application.logMessageReceived -= HandleUnityMessage; Application.logMessageReceivedThreaded -= HandleUnityBackgroundException; #if UNITY_ANDROID || UNITY_IOS Application.lowMemory -= HandleLowMemory; _nativeClient?.Disable(); #endif }
private void OnApplicationQuit() { _nativeClient?.Disable(); }