public void ItStopsAtPoint() { IMonster monster = GetMonsterMock(); MonsterController controller = GetControllerMock(monster); Vector3 vect1 = new Vector3(0, 0, 1.1f); controller = SetWithSingleWaypointAndVector(controller, monster, vect1); controller.Move(vect1); monster.DidNotReceiveWithAnyArgs().Move(vect1); }
public IEnumerable ItIgnoresZeroAndNegativeDamage() { IMonster monster = GetMonsterMock(); MonsterController controller = GetControllerMock(monster); controller = SetWithSingleWaypoint(controller, monster); //zero controller.GetDamage(0); monster.DidNotReceiveWithAnyArgs().ChangeHealthBar(0.1f); monster.DidNotReceiveWithAnyArgs().Die(10); yield return(null); monster.DidNotReceiveWithAnyArgs().ChangeColor(Color.black); //negative controller.GetDamage(-100); monster.DidNotReceiveWithAnyArgs().ChangeHealthBar(0.1f); monster.DidNotReceiveWithAnyArgs().Die(10); yield return(null); monster.DidNotReceiveWithAnyArgs().ChangeColor(Color.black); }
public IEnumerable ItNotChangesColorWithZeroChangeSpeed() { IMonster monster = GetMonsterMock(); MonsterController controller = GetControllerMock(monster); controller.changindColorSpeed = 0; controller = SetWithSingleWaypoint(controller, monster); controller.GetDamage(10); yield return(null); monster.DidNotReceiveWithAnyArgs().ChangeColor(Color.black); }