Beispiel #1
0
 public void Add(IMetaEngine engine)
 {
     if (_engines == null)
     {
         _engines = new List <IMetaEngine>();
     }
     _engines.Add(engine);
 }
Beispiel #2
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 public void Add(IMetaEngine engine)
 {
     if (_engines == null) _engines = new List<IMetaEngine>();
     _engines.Add(engine);
 }
Beispiel #3
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 public GameDetected(IGameDescriptor game, IMetaEngine engine)
 {
     Game = game;
     Engine = engine;
 }
Beispiel #4
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 public GameDetected(IGameDescriptor game, IMetaEngine engine)
 {
     Game   = game;
     Engine = engine;
 }
Beispiel #5
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 public GameSettings(IGameDescriptor game, IMetaEngine engine)
 {
     Game        = game;
     AudioDevice = "adlib";
     MetaEngine  = engine;
 }
Beispiel #6
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 public GameSettings(IGameDescriptor game, IMetaEngine engine)
 {
     Game = game;
     AudioDevice = "adlib";
     MetaEngine = engine;
 }