Beispiel #1
0
 protected void AddMatchGenerator(IMatchGenerator evaluator)
 {
     _generators.Add(evaluator);
     //this.ConsumesMinLength = this.ConsumesMinLength + evaluator.ConsumesMinLength;
     //if (!ConsumesVariableLength)
     //{
     //    if (evaluator.ConsumesVariableLength)
     //    {
     //        this.ConsumesVariableLength = true;
     //    }
     //}
 }
Beispiel #2
0
 protected void AddMatchGenerator(IMatchGenerator evaluator)
 {
     _generators.Add(evaluator);
 }
 public MatchService(IUnitOfWork unitOfWork, IMatchGenerator matchGenerator)
 {
     _unitOfWork = unitOfWork;
     _matchGenerator = matchGenerator;
 }
Beispiel #4
0
 public GamePipeline(IMatchGenerator matchGenerator)
 {
     _matchGenerator = matchGenerator;
 }