Beispiel #1
0
        /// <summary>
        /// 生成実行
        /// </summary>
        public void OnClick()
        {
            IMapGenerator logic = this.logicChanger.Logic;

            this.map = logic.DoGenerate(this.mapSize, this.complexLevel, this.player1, this.tileContainer);
            if (this.map != null)
            {
                // マップタイルを配置
                Debug.Log(this.map.TileDataToString());
                this.tileGenerator.GenerateTiles(this.map);
            }
        }